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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIASN1Sequence.idl // /// `interface nsIASN1Sequence : nsIASN1Object` /// /// ```text /// /** /// * This represents a sequence of ASN.1 objects, /// * where ASN.1 is "Abstract Syntax Notation number One". /// * /// * Overview of how this ASN1 interface is intended to /// * work. /// * /// * First off, the nsIASN1Sequence is any type in ASN1 /// * that consists of sub-elements (ie SEQUENCE, SET) /// * nsIASN1Printable Items are all the other types that /// * can be viewed by themselves without interpreting further. /// * Examples would include INTEGER, UTF-8 STRING, OID. /// * These are not intended to directly reflect the numberous /// * types that exist in ASN1, but merely an interface to ease /// * producing a tree display the ASN1 structure of any DER /// * object. /// * /// * The additional state information carried in this interface /// * makes it fit for being used as the data structure /// * when working with visual reprenstation of ASN.1 objects /// * in a human user interface, like in a tree widget /// * where open/close state of nodes must be remembered. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIASN1Sequence { vtable: *const nsIASN1SequenceVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIASN1Sequence. unsafe impl XpCom for nsIASN1Sequence { const IID: nsIID = nsID(0xb6b957e6, 0x1dd1, 0x11b2, [0x89, 0xd7, 0xe3, 0x06, 0x24, 0xf5, 0x0b, 0x00]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIASN1Sequence { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIASN1Sequence. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIASN1SequenceCoerce { /// Cheaply cast a value of this type from a `nsIASN1Sequence`. fn coerce_from(v: &nsIASN1Sequence) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIASN1SequenceCoerce for nsIASN1Sequence { #[inline] fn coerce_from(v: &nsIASN1Sequence) -> &Self { v } } impl nsIASN1Sequence { /// Cast this `nsIASN1Sequence` to one of its base interfaces. #[inline] pub fn coerce<T: nsIASN1SequenceCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIASN1Sequence { type Target = nsIASN1Object; #[inline] fn deref(&self) -> &nsIASN1Object { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsIASN1ObjectCoerce> nsIASN1SequenceCoerce for T { #[inline] fn coerce_from(v: &nsIASN1Sequence) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIASN1Sequence // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIASN1SequenceVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsIASN1ObjectVTable, /* attribute nsIMutableArray ASN1Objects; */ pub GetASN1Objects: unsafe extern "system" fn (this: *const nsIASN1Sequence, aASN1Objects: *mut *const nsIMutableArray) -> nsresult, /* attribute nsIMutableArray ASN1Objects; */ pub SetASN1Objects: unsafe extern "system" fn (this: *const nsIASN1Sequence, aASN1Objects: *const nsIMutableArray) -> nsresult, /* attribute boolean isValidContainer; */ pub GetIsValidContainer: unsafe extern "system" fn (this: *const nsIASN1Sequence, aIsValidContainer: *mut bool) -> nsresult, /* attribute boolean isValidContainer; */ pub SetIsValidContainer: unsafe extern "system" fn (this: *const nsIASN1Sequence, aIsValidContainer: bool) -> nsresult, /* attribute boolean isExpanded; */ pub GetIsExpanded: unsafe extern "system" fn (this: *const nsIASN1Sequence, aIsExpanded: *mut bool) -> nsresult, /* attribute boolean isExpanded; */ pub SetIsExpanded: unsafe extern "system" fn (this: *const nsIASN1Sequence, aIsExpanded: bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIASN1Sequence { /// ```text /// /** /// * The array of objects stored in the sequence. /// */ /// ``` /// /// `attribute nsIMutableArray ASN1Objects;` #[inline] pub unsafe fn GetASN1Objects(&self, aASN1Objects: *mut *const nsIMutableArray) -> nsresult { ((*self.vtable).GetASN1Objects)(self, aASN1Objects) } /// ```text /// /** /// * The array of objects stored in the sequence. /// */ /// ``` /// /// `attribute nsIMutableArray ASN1Objects;` #[inline] pub unsafe fn SetASN1Objects(&self, aASN1Objects: *const nsIMutableArray) -> nsresult { ((*self.vtable).SetASN1Objects)(self, aASN1Objects) } /// ```text /// /** /// * Whether the node at this position in the ASN.1 data structure /// * sequence contains sub elements understood by the /// * application. /// */ /// ``` /// /// `attribute boolean isValidContainer;` #[inline] pub unsafe fn GetIsValidContainer(&self, aIsValidContainer: *mut bool) -> nsresult { ((*self.vtable).GetIsValidContainer)(self, aIsValidContainer) } /// ```text /// /** /// * Whether the node at this position in the ASN.1 data structure /// * sequence contains sub elements understood by the /// * application. /// */ /// ``` /// /// `attribute boolean isValidContainer;` #[inline] pub unsafe fn SetIsValidContainer(&self, aIsValidContainer: bool) -> nsresult { ((*self.vtable).SetIsValidContainer)(self, aIsValidContainer) } /// ```text /// /** /// * Whether the contained objects should be shown or hidden. /// * A UI implementation can use this flag to store the current /// * expansion state when shown in a tree widget. /// */ /// ``` /// /// `attribute boolean isExpanded;` #[inline] pub unsafe fn GetIsExpanded(&self, aIsExpanded: *mut bool) -> nsresult { ((*self.vtable).GetIsExpanded)(self, aIsExpanded) } /// ```text /// /** /// * Whether the contained objects should be shown or hidden. /// * A UI implementation can use this flag to store the current /// * expansion state when shown in a tree widget. /// */ /// ``` /// /// `attribute boolean isExpanded;` #[inline] pub unsafe fn SetIsExpanded(&self, aIsExpanded: bool) -> nsresult { ((*self.vtable).SetIsExpanded)(self, aIsExpanded) } }