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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAccessibleStateChangeEvent.idl // /// `interface nsIAccessibleStateChangeEvent : nsIAccessibleEvent` /// /// ```text /// /** /// * Fired when a state of an accessible changes. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAccessibleStateChangeEvent { vtable: *const nsIAccessibleStateChangeEventVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAccessibleStateChangeEvent. unsafe impl XpCom for nsIAccessibleStateChangeEvent { const IID: nsIID = nsID(0x58b74954, 0x1835, 0x46ed, [0x9c, 0xcd, 0xc9, 0x06, 0x49, 0x01, 0x06, 0xf6]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAccessibleStateChangeEvent { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAccessibleStateChangeEvent. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAccessibleStateChangeEventCoerce { /// Cheaply cast a value of this type from a `nsIAccessibleStateChangeEvent`. fn coerce_from(v: &nsIAccessibleStateChangeEvent) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAccessibleStateChangeEventCoerce for nsIAccessibleStateChangeEvent { #[inline] fn coerce_from(v: &nsIAccessibleStateChangeEvent) -> &Self { v } } impl nsIAccessibleStateChangeEvent { /// Cast this `nsIAccessibleStateChangeEvent` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAccessibleStateChangeEventCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAccessibleStateChangeEvent { type Target = nsIAccessibleEvent; #[inline] fn deref(&self) -> &nsIAccessibleEvent { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsIAccessibleEventCoerce> nsIAccessibleStateChangeEventCoerce for T { #[inline] fn coerce_from(v: &nsIAccessibleStateChangeEvent) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAccessibleStateChangeEvent // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAccessibleStateChangeEventVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsIAccessibleEventVTable, /* readonly attribute unsigned long state; */ pub GetState: unsafe extern "system" fn (this: *const nsIAccessibleStateChangeEvent, aState: *mut libc::uint32_t) -> nsresult, /* readonly attribute boolean isExtraState; */ pub GetIsExtraState: unsafe extern "system" fn (this: *const nsIAccessibleStateChangeEvent, aIsExtraState: *mut bool) -> nsresult, /* readonly attribute boolean isEnabled; */ pub GetIsEnabled: unsafe extern "system" fn (this: *const nsIAccessibleStateChangeEvent, aIsEnabled: *mut bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAccessibleStateChangeEvent { /// ```text /// /** /// * Returns the state of accessible (see constants declared /// * in nsIAccessibleStates). /// */ /// ``` /// /// `readonly attribute unsigned long state;` #[inline] pub unsafe fn GetState(&self, aState: *mut libc::uint32_t) -> nsresult { ((*self.vtable).GetState)(self, aState) } /// ```text /// /** /// * Returns true if the state is extra state. /// */ /// ``` /// /// `readonly attribute boolean isExtraState;` #[inline] pub unsafe fn GetIsExtraState(&self, aIsExtraState: *mut bool) -> nsresult { ((*self.vtable).GetIsExtraState)(self, aIsExtraState) } /// ```text /// /** /// * Returns true if the state is turned on. /// */ /// ``` /// /// `readonly attribute boolean isEnabled;` #[inline] pub unsafe fn GetIsEnabled(&self, aIsEnabled: *mut bool) -> nsresult { ((*self.vtable).GetIsEnabled)(self, aIsEnabled) } }