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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAccessibleTypes.idl // /// `interface nsIAccessibleScrollType : nsISupports` /// /// ```text /// /** /// * These constants control the scrolling of an object or substring into a /// * window. Note, keep them synchronized with IA2ScrollType. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAccessibleScrollType { vtable: *const nsIAccessibleScrollTypeVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAccessibleScrollType. unsafe impl XpCom for nsIAccessibleScrollType { const IID: nsIID = nsID(0x05cd38b1, 0x94b3, 0x4cdf, [0x83, 0x71, 0x39, 0x35, 0xa9, 0x61, 0x14, 0x05]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAccessibleScrollType { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAccessibleScrollType. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAccessibleScrollTypeCoerce { /// Cheaply cast a value of this type from a `nsIAccessibleScrollType`. fn coerce_from(v: &nsIAccessibleScrollType) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAccessibleScrollTypeCoerce for nsIAccessibleScrollType { #[inline] fn coerce_from(v: &nsIAccessibleScrollType) -> &Self { v } } impl nsIAccessibleScrollType { /// Cast this `nsIAccessibleScrollType` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAccessibleScrollTypeCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAccessibleScrollType { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAccessibleScrollTypeCoerce for T { #[inline] fn coerce_from(v: &nsIAccessibleScrollType) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAccessibleScrollType // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAccessibleScrollTypeVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAccessibleScrollType { /// ```text /// /** /// * Scroll the top left of the object or substring to the top left of the /// * window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_TOP_LEFT: i64 = 0; /// ```text /// /** /// * Scroll the bottom right of the object or substring to the bottom right of /// * the window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_BOTTOM_RIGHT: i64 = 1; /// ```text /// /** /// * Scroll the top edge of the object or substring to the top edge of the /// * window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_TOP_EDGE: i64 = 2; /// ```text /// /** /// * Scroll the bottom edge of the object or substring to the bottom edge of /// * the window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_BOTTOM_EDGE: i64 = 3; /// ```text /// /** /// * Scroll the left edge of the object or substring to the left edge of the /// * window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_LEFT_EDGE: i64 = 4; /// ```text /// /** /// * Scroll the right edge of the object or substring to the right edge of the /// * window (or as close as possible). /// */ /// ``` /// pub const SCROLL_TYPE_RIGHT_EDGE: i64 = 5; /// ```text /// /** /// * Scroll an object the minimum amount necessary in order for the entire /// * frame to be visible (if possible). /// */ /// ``` /// pub const SCROLL_TYPE_ANYWHERE: i64 = 6; } /// `interface nsIAccessibleCoordinateType : nsISupports` /// /// ```text /// /** /// * These constants define which coordinate system a point is located in. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAccessibleCoordinateType { vtable: *const nsIAccessibleCoordinateTypeVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAccessibleCoordinateType. unsafe impl XpCom for nsIAccessibleCoordinateType { const IID: nsIID = nsID(0xc9fbdf10, 0x619e, 0x436f, [0xbf, 0x4b, 0x85, 0x66, 0x68, 0x6f, 0x15, 0x77]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAccessibleCoordinateType { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAccessibleCoordinateType. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAccessibleCoordinateTypeCoerce { /// Cheaply cast a value of this type from a `nsIAccessibleCoordinateType`. fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAccessibleCoordinateTypeCoerce for nsIAccessibleCoordinateType { #[inline] fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self { v } } impl nsIAccessibleCoordinateType { /// Cast this `nsIAccessibleCoordinateType` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAccessibleCoordinateTypeCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAccessibleCoordinateType { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAccessibleCoordinateTypeCoerce for T { #[inline] fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAccessibleCoordinateType // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAccessibleCoordinateTypeVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAccessibleCoordinateType { /// ```text /// /** /// * The coordinates are relative to the screen. /// */ /// ``` /// pub const COORDTYPE_SCREEN_RELATIVE: i64 = 0; /// ```text /// /** /// * The coordinates are relative to the window. /// */ /// ``` /// pub const COORDTYPE_WINDOW_RELATIVE: i64 = 1; /// ```text /// /** /// * The coordinates are relative to the upper left corner of the bounding box /// * of the immediate parent. /// */ /// ``` /// pub const COORDTYPE_PARENT_RELATIVE: i64 = 2; }