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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAsyncInputStream.idl // /// `interface nsIAsyncInputStream : nsIInputStream` /// /// ```text /// /** /// * If an input stream is non-blocking, it may return NS_BASE_STREAM_WOULD_BLOCK /// * when read. The caller must then wait for the stream to have some data to /// * read. If the stream implements nsIAsyncInputStream, then the caller can use /// * this interface to request an asynchronous notification when the stream /// * becomes readable or closed (via the AsyncWait method). /// * /// * While this interface is almost exclusively used with non-blocking streams, it /// * is not necessary that nsIInputStream::isNonBlocking return true. Nor is it /// * necessary that a non-blocking nsIInputStream implementation also implement /// * nsIAsyncInputStream. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAsyncInputStream { vtable: *const nsIAsyncInputStreamVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAsyncInputStream. unsafe impl XpCom for nsIAsyncInputStream { const IID: nsIID = nsID(0xa5f255ab, 0x4801, 0x4161, [0x88, 0x16, 0x27, 0x7a, 0xc9, 0x2f, 0x6a, 0xd1]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAsyncInputStream { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAsyncInputStream. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAsyncInputStreamCoerce { /// Cheaply cast a value of this type from a `nsIAsyncInputStream`. fn coerce_from(v: &nsIAsyncInputStream) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAsyncInputStreamCoerce for nsIAsyncInputStream { #[inline] fn coerce_from(v: &nsIAsyncInputStream) -> &Self { v } } impl nsIAsyncInputStream { /// Cast this `nsIAsyncInputStream` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAsyncInputStreamCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAsyncInputStream { type Target = nsIInputStream; #[inline] fn deref(&self) -> &nsIInputStream { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsIInputStreamCoerce> nsIAsyncInputStreamCoerce for T { #[inline] fn coerce_from(v: &nsIAsyncInputStream) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAsyncInputStream // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAsyncInputStreamVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsIInputStreamVTable, /* void closeWithStatus (in nsresult aStatus); */ pub CloseWithStatus: unsafe extern "system" fn (this: *const nsIAsyncInputStream, aStatus: nsresult) -> nsresult, /* void asyncWait (in nsIInputStreamCallback aCallback, in unsigned long aFlags, in unsigned long aRequestedCount, in nsIEventTarget aEventTarget); */ pub AsyncWait: unsafe extern "system" fn (this: *const nsIAsyncInputStream, aCallback: *const nsIInputStreamCallback, aFlags: libc::uint32_t, aRequestedCount: libc::uint32_t, aEventTarget: *const nsIEventTarget) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAsyncInputStream { /// ```text /// /** /// * If passed to asyncWait, this flag overrides the default behavior, /// * causing the OnInputStreamReady notification to be suppressed until the /// * stream becomes closed (either as a result of closeWithStatus/close being /// * called on the stream or possibly due to some error in the underlying /// * stream). /// */ /// ``` /// pub const WAIT_CLOSURE_ONLY: i64 = 1; /// ```text /// /** /// * This method closes the stream and sets its internal status. If the /// * stream is already closed, then this method is ignored. Once the stream /// * is closed, the stream's status cannot be changed. Any successful status /// * code passed to this method is treated as NS_BASE_STREAM_CLOSED, which /// * has an effect equivalent to nsIInputStream::close. /// * /// * NOTE: this method exists in part to support pipes, which have both an /// * input end and an output end. If the input end of a pipe is closed, then /// * writes to the output end of the pipe will fail. The error code returned /// * when an attempt is made to write to a "broken" pipe corresponds to the /// * status code passed in when the input end of the pipe was closed, which /// * greatly simplifies working with pipes in some cases. /// * /// * @param aStatus /// * The error that will be reported if this stream is accessed after /// * it has been closed. /// */ /// ``` /// /// `void closeWithStatus (in nsresult aStatus);` #[inline] pub unsafe fn CloseWithStatus(&self, aStatus: nsresult) -> nsresult { ((*self.vtable).CloseWithStatus)(self, aStatus) } /// ```text /// /** /// * Asynchronously wait for the stream to be readable or closed. The /// * notification is one-shot, meaning that each asyncWait call will result /// * in exactly one notification callback. After the OnInputStreamReady event /// * is dispatched, the stream releases its reference to the /// * nsIInputStreamCallback object. It is safe to call asyncWait again from the /// * notification handler. /// * /// * This method may be called at any time (even if read has not been called). /// * In other words, this method may be called when the stream already has /// * data to read. It may also be called when the stream is closed. If the /// * stream is already readable or closed when AsyncWait is called, then the /// * OnInputStreamReady event will be dispatched immediately. Otherwise, the /// * event will be dispatched when the stream becomes readable or closed. /// * /// * @param aCallback /// * This object is notified when the stream becomes ready. This /// * parameter may be null to clear an existing callback. /// * @param aFlags /// * This parameter specifies optional flags passed in to configure /// * the behavior of this method. Pass zero to specify no flags. /// * @param aRequestedCount /// * Wait until at least this many bytes can be read. This is only /// * a suggestion to the underlying stream; it may be ignored. The /// * caller may pass zero to indicate no preference. /// * @param aEventTarget /// * Specify NULL to receive notification on ANY thread (possibly even /// * recursively on the calling thread -- i.e., synchronously), or /// * specify that the notification be delivered to a specific event /// * target. /// */ /// ``` /// /// `void asyncWait (in nsIInputStreamCallback aCallback, in unsigned long aFlags, in unsigned long aRequestedCount, in nsIEventTarget aEventTarget);` #[inline] pub unsafe fn AsyncWait(&self, aCallback: *const nsIInputStreamCallback, aFlags: libc::uint32_t, aRequestedCount: libc::uint32_t, aEventTarget: *const nsIEventTarget) -> nsresult { ((*self.vtable).AsyncWait)(self, aCallback, aFlags, aRequestedCount, aEventTarget) } } /// `interface nsIInputStreamCallback : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIInputStreamCallback { vtable: *const nsIInputStreamCallbackVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIInputStreamCallback. unsafe impl XpCom for nsIInputStreamCallback { const IID: nsIID = nsID(0xd1f28e94, 0x3a6e, 0x4050, [0xa5, 0xf5, 0x2e, 0x81, 0xb1, 0xfc, 0x2a, 0x43]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIInputStreamCallback { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIInputStreamCallback. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIInputStreamCallbackCoerce { /// Cheaply cast a value of this type from a `nsIInputStreamCallback`. fn coerce_from(v: &nsIInputStreamCallback) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIInputStreamCallbackCoerce for nsIInputStreamCallback { #[inline] fn coerce_from(v: &nsIInputStreamCallback) -> &Self { v } } impl nsIInputStreamCallback { /// Cast this `nsIInputStreamCallback` to one of its base interfaces. #[inline] pub fn coerce<T: nsIInputStreamCallbackCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIInputStreamCallback { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIInputStreamCallbackCoerce for T { #[inline] fn coerce_from(v: &nsIInputStreamCallback) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIInputStreamCallback // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIInputStreamCallbackVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void onInputStreamReady (in nsIAsyncInputStream aStream); */ pub OnInputStreamReady: unsafe extern "system" fn (this: *const nsIInputStreamCallback, aStream: *const nsIAsyncInputStream) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIInputStreamCallback { /// ```text /// /** /// * This is a companion interface for nsIAsyncInputStream::asyncWait. /// */ /// /** /// * Called to indicate that the stream is either readable or closed. /// * /// * @param aStream /// * The stream whose asyncWait method was called. /// */ /// ``` /// /// `void onInputStreamReady (in nsIAsyncInputStream aStream);` #[inline] pub unsafe fn OnInputStreamReady(&self, aStream: *const nsIAsyncInputStream) -> nsresult { ((*self.vtable).OnInputStreamReady)(self, aStream) } }