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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAudioChannelAgent.idl // /// `typedef uint32_t nsSuspendedTypes;` /// pub type nsSuspendedTypes = uint32_t; /// `interface nsISuspendedTypes : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsISuspendedTypes { vtable: *const nsISuspendedTypesVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsISuspendedTypes. unsafe impl XpCom for nsISuspendedTypes { const IID: nsIID = nsID(0x2822a840, 0xf009, 0x11e5, [0xa8, 0x37, 0x08, 0x00, 0x20, 0x0c, 0x9a, 0x66]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsISuspendedTypes { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsISuspendedTypes. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsISuspendedTypesCoerce { /// Cheaply cast a value of this type from a `nsISuspendedTypes`. fn coerce_from(v: &nsISuspendedTypes) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsISuspendedTypesCoerce for nsISuspendedTypes { #[inline] fn coerce_from(v: &nsISuspendedTypes) -> &Self { v } } impl nsISuspendedTypes { /// Cast this `nsISuspendedTypes` to one of its base interfaces. #[inline] pub fn coerce<T: nsISuspendedTypesCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsISuspendedTypes { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsISuspendedTypesCoerce for T { #[inline] fn coerce_from(v: &nsISuspendedTypes) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsISuspendedTypes // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsISuspendedTypesVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsISuspendedTypes { /// ```text /// /** /// * The suspended enum is used in three different situations, /// * - platform audio focus (Fennec/B2G) /// * - remote media control (Fennec) /// * - block auto-play video in non-active page /// * /// * Note: the "remote side" must control the AudioChannelAgent using /// * nsIAudioChannelAgentCallback.windowSuspendChanged() callback instead using /// * play/pause methods or any button in the webpage. /// * /// * - SUSPENDED_PAUSE : /// * It's used when transiently losing audio focus, the media can't be resumed /// * until we gain the audio focus again. It would change the internal state of /// * MediaElement when it's being suspended/resumed, and it would trigger the /// * related JS event. eg. "play" and "pause" event. /// * /// * - SUSPENDED_BLOCK /// * It's used to prevent auto-playing media in inactive page in order to /// * reduce the power consumption, and the media can't be resumed until the /// * page becomes active again. It would change the internal state of /// * MediaElement when it's being blocked/resumed, so it won't trigger the /// * related JS event. eg. "play" and "pause" event. /// * /// * - SUSPENDED_PAUSE_DISPOSABLE /// * It's used for remote media-control to pause the playing media and when we /// * lose audio focus permanently. It's disposable suspended, so the media can /// * be resumed arbitrary after that. Same as SUSPENDED_PAUSE, it would change /// * the internal state of MediaElement when it's being suspended. /// * /// * - SUSPENDED_STOP_DISPOSABLE /// * It's used for remote media-control to stop the playing media. The remote /// * control would disappear after stopping the media, so we would disconnect /// * the audio channel agent. It's disposable suspended, so the media can be /// * resumed arbitrary after that. Same as SUSPENDED_PAUSE, it would change /// * the internal state of MediaElement when it's being suspended. /// */ /// ``` /// pub const NONE_SUSPENDED: i64 = 0; pub const SUSPENDED_PAUSE: i64 = 1; pub const SUSPENDED_BLOCK: i64 = 2; pub const SUSPENDED_PAUSE_DISPOSABLE: i64 = 3; pub const SUSPENDED_STOP_DISPOSABLE: i64 = 4; } /// `interface nsIAudioChannelAgentCallback : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAudioChannelAgentCallback { vtable: *const nsIAudioChannelAgentCallbackVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAudioChannelAgentCallback. unsafe impl XpCom for nsIAudioChannelAgentCallback { const IID: nsIID = nsID(0x15c05894, 0x408e, 0x4798, [0xb5, 0x27, 0xa8, 0xc3, 0x2d, 0x9c, 0x5f, 0x8c]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAudioChannelAgentCallback { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAudioChannelAgentCallback. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAudioChannelAgentCallbackCoerce { /// Cheaply cast a value of this type from a `nsIAudioChannelAgentCallback`. fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAudioChannelAgentCallbackCoerce for nsIAudioChannelAgentCallback { #[inline] fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self { v } } impl nsIAudioChannelAgentCallback { /// Cast this `nsIAudioChannelAgentCallback` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAudioChannelAgentCallbackCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAudioChannelAgentCallback { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAudioChannelAgentCallbackCoerce for T { #[inline] fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAudioChannelAgentCallback // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAudioChannelAgentCallbackVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void windowVolumeChanged (in float aVolume, in bool aMuted); */ pub WindowVolumeChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aVolume: libc::c_float, aMuted: bool) -> nsresult, /* void windowSuspendChanged (in uint32_t aSuspend); */ pub WindowSuspendChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aSuspend: uint32_t) -> nsresult, /* void windowAudioCaptureChanged (in bool aCapture); */ pub WindowAudioCaptureChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aCapture: bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAudioChannelAgentCallback { /// ```text /// /** /// * Notified when the window volume/mute is changed /// */ /// ``` /// /// `void windowVolumeChanged (in float aVolume, in bool aMuted);` #[inline] pub unsafe fn WindowVolumeChanged(&self, aVolume: libc::c_float, aMuted: bool) -> nsresult { ((*self.vtable).WindowVolumeChanged)(self, aVolume, aMuted) } /// ```text /// /** /// * Notified when the window needs to be suspended or resumed. /// */ /// ``` /// /// `void windowSuspendChanged (in uint32_t aSuspend);` #[inline] pub unsafe fn WindowSuspendChanged(&self, aSuspend: uint32_t) -> nsresult { ((*self.vtable).WindowSuspendChanged)(self, aSuspend) } /// ```text /// /** /// * Notified when the capture state is changed. /// */ /// ``` /// /// `void windowAudioCaptureChanged (in bool aCapture);` #[inline] pub unsafe fn WindowAudioCaptureChanged(&self, aCapture: bool) -> nsresult { ((*self.vtable).WindowAudioCaptureChanged)(self, aCapture) } } /// `interface nsIAudioChannelAgent : nsISupports` /// /// ```text /// /** /// * This interface provides an agent for gecko components to participate /// * in the audio channel service. Gecko components are responsible for /// * 1. Notifying the agent when they start/stop using this channel. /// * 2. Notifying the agent when they are audible. /// * /// * The agent will invoke a callback to notify Gecko components of /// * 1. Changes to the playable status of this channel. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAudioChannelAgent { vtable: *const nsIAudioChannelAgentVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAudioChannelAgent. unsafe impl XpCom for nsIAudioChannelAgent { const IID: nsIID = nsID(0x4d212770, 0x5d7b, 0x446f, [0x93, 0x94, 0x63, 0x2e, 0x35, 0x1d, 0x96, 0xee]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAudioChannelAgent { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAudioChannelAgent. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAudioChannelAgentCoerce { /// Cheaply cast a value of this type from a `nsIAudioChannelAgent`. fn coerce_from(v: &nsIAudioChannelAgent) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAudioChannelAgentCoerce for nsIAudioChannelAgent { #[inline] fn coerce_from(v: &nsIAudioChannelAgent) -> &Self { v } } impl nsIAudioChannelAgent { /// Cast this `nsIAudioChannelAgent` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAudioChannelAgentCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAudioChannelAgent { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAudioChannelAgentCoerce for T { #[inline] fn coerce_from(v: &nsIAudioChannelAgent) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAudioChannelAgent // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAudioChannelAgentVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void init (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback); */ pub Init: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> nsresult, /* void initWithWeakCallback (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback); */ pub InitWithWeakCallback: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> nsresult, /* void notifyStartedPlaying (in AudioPlaybackConfig config, in uint8_t audible); */ /// Unable to generate binding because `native type mozilla::dom::AudioPlaybackConfig is unsupported` pub NotifyStartedPlaying: *const ::libc::c_void, /* void notifyStoppedPlaying (); */ pub NotifyStoppedPlaying: unsafe extern "system" fn (this: *const nsIAudioChannelAgent) -> nsresult, /* void notifyStartedAudible (in uint8_t audible, in uint32_t reason); */ pub NotifyStartedAudible: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, audible: uint8_t, reason: uint32_t) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAudioChannelAgent { pub const AUDIO_AGENT_STATE_NORMAL: i64 = 0; pub const AUDIO_AGENT_STATE_MUTED: i64 = 1; pub const AUDIO_AGENT_STATE_FADED: i64 = 2; /// ```text /// /** /// * Initialize the agent with a channel type. /// * Note: This function should only be called once. /// * /// * @param window /// * The window /// * @param callback /// * 1. Once the playable status changes, agent uses this callback function /// * to notify Gecko component. /// * 2. The callback is allowed to be null. Ex: telephony doesn't need to /// * listen change of the playable status. /// * 3. The AudioChannelAgent keeps a strong reference to the callback /// * object. /// */ /// ``` /// /// `void init (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback);` #[inline] pub unsafe fn Init(&self, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> nsresult { ((*self.vtable).Init)(self, window, callback) } /// ```text /// /** /// * This method is just like init(), except the audio channel agent keeps a /// * weak reference to the callback object. /// * /// * In order for this to work, |callback| must implement /// * nsISupportsWeakReference. /// */ /// ``` /// /// `void initWithWeakCallback (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback);` #[inline] pub unsafe fn InitWithWeakCallback(&self, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> nsresult { ((*self.vtable).InitWithWeakCallback)(self, window, callback) } /// ```text /// /** /// * Notify the agent that we want to start playing. /// * Note: Gecko component SHOULD call this function first then start to /// * play audio stream only when return value is true. /// * /// * @param config /// * It contains the playback related states (volume/mute/suspend) /// */ /// ``` /// /// `void notifyStartedPlaying (in AudioPlaybackConfig config, in uint8_t audible);` const _NotifyStartedPlaying: () = (); /// ```text /// /** /// * Notify the agent we no longer want to play. /// * /// * Note : even if notifyStartedPlaying() returned false, the agent would /// * still be registered with the audio channel service and receive callbacks /// * for status changes. So notifyStoppedPlaying must still eventually be /// * called to unregister the agent with the channel service. /// */ /// ``` /// /// `void notifyStoppedPlaying ();` #[inline] pub unsafe fn NotifyStoppedPlaying(&self, ) -> nsresult { ((*self.vtable).NotifyStoppedPlaying)(self, ) } /// ```text /// /** /// * Notify agent that we already start producing audible data. /// * /// * Note : sometime audio might become silent during playing, this method is used to /// * notify the actually audible state to other services which want to know /// * about that, ex. tab sound indicator. /// */ /// ``` /// /// `void notifyStartedAudible (in uint8_t audible, in uint32_t reason);` #[inline] pub unsafe fn NotifyStartedAudible(&self, audible: uint8_t, reason: uint32_t) -> nsresult { ((*self.vtable).NotifyStartedAudible)(self, audible, reason) } }