1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209
// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAuthPrompt.idl // /// `interface nsIAuthPrompt : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAuthPrompt { vtable: *const nsIAuthPromptVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAuthPrompt. unsafe impl XpCom for nsIAuthPrompt { const IID: nsIID = nsID(0x358089f9, 0xee4b, 0x4711, [0x82, 0xfd, 0xbc, 0xd0, 0x7f, 0xc6, 0x20, 0x61]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAuthPrompt { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAuthPrompt. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAuthPromptCoerce { /// Cheaply cast a value of this type from a `nsIAuthPrompt`. fn coerce_from(v: &nsIAuthPrompt) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAuthPromptCoerce for nsIAuthPrompt { #[inline] fn coerce_from(v: &nsIAuthPrompt) -> &Self { v } } impl nsIAuthPrompt { /// Cast this `nsIAuthPrompt` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAuthPromptCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAuthPrompt { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAuthPromptCoerce for T { #[inline] fn coerce_from(v: &nsIAuthPrompt) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAuthPrompt // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAuthPromptVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* boolean prompt (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, in wstring defaultText, out wstring result); */ pub Prompt: unsafe extern "system" fn (this: *const nsIAuthPrompt, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, defaultText: *const libc::int16_t, result: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult, /* boolean promptUsernameAndPassword (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, inout wstring user, inout wstring pwd); */ pub PromptUsernameAndPassword: unsafe extern "system" fn (this: *const nsIAuthPrompt, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, user: *mut *const libc::int16_t, pwd: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult, /* boolean promptPassword (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, inout wstring pwd); */ pub PromptPassword: unsafe extern "system" fn (this: *const nsIAuthPrompt, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, pwd: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAuthPrompt { pub const SAVE_PASSWORD_NEVER: i64 = 0; pub const SAVE_PASSWORD_FOR_SESSION: i64 = 1; pub const SAVE_PASSWORD_PERMANENTLY: i64 = 2; /// ```text /// /** /// * Puts up a text input dialog with OK and Cancel buttons. /// * Note: prompt uses separate args for the "in" and "out" values of the /// * input field, whereas the other functions use a single inout arg. /// * @param dialogText The title for the dialog. /// * @param text The text to display in the dialog. /// * @param passwordRealm The "realm" the password belongs to: e.g. /// * ldap://localhost/dc=test /// * @param savePassword One of the SAVE_PASSWORD_* options above. /// * @param defaultText The default text to display in the text input box. /// * @param result The value entered by the user if OK was /// * selected. /// * @return true for OK, false for Cancel /// */ /// ``` /// /// `boolean prompt (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, in wstring defaultText, out wstring result);` #[inline] pub unsafe fn Prompt(&self, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, defaultText: *const libc::int16_t, result: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult { ((*self.vtable).Prompt)(self, dialogTitle, text, passwordRealm, savePassword, defaultText, result, _retval) } /// ```text /// /** /// * Puts up a username/password dialog with OK and Cancel buttons. /// * Puts up a password dialog with OK and Cancel buttons. /// * @param dialogText The title for the dialog. /// * @param text The text to display in the dialog. /// * @param passwordRealm The "realm" the password belongs to: e.g. /// * ldap://localhost/dc=test /// * @param savePassword One of the SAVE_PASSWORD_* options above. /// * @param user The username entered in the dialog. /// * @param pwd The password entered by the user if OK was /// * selected. /// * @return true for OK, false for Cancel /// */ /// ``` /// /// `boolean promptUsernameAndPassword (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, inout wstring user, inout wstring pwd);` #[inline] pub unsafe fn PromptUsernameAndPassword(&self, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, user: *mut *const libc::int16_t, pwd: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult { ((*self.vtable).PromptUsernameAndPassword)(self, dialogTitle, text, passwordRealm, savePassword, user, pwd, _retval) } /// ```text /// /** /// * Puts up a password dialog with OK and Cancel buttons. /// * @param dialogText The title for the dialog. /// * @param text The text to display in the dialog. /// * @param passwordRealm The "realm" the password belongs to: e.g. /// * ldap://localhost/dc=test. If a username is /// * specified (http://user@site.com) it will be used /// * when matching existing logins or saving new ones. /// * If no username is specified, only password-only /// * logins will be matched or saved. /// * Note: if a username is specified, the username /// * should be escaped. /// * @param savePassword One of the SAVE_PASSWORD_* options above. /// * @param pwd The password entered by the user if OK was /// * selected. /// * @return true for OK, false for Cancel /// */ /// ``` /// /// `boolean promptPassword (in wstring dialogTitle, in wstring text, in wstring passwordRealm, in uint32_t savePassword, inout wstring pwd);` #[inline] pub unsafe fn PromptPassword(&self, dialogTitle: *const libc::int16_t, text: *const libc::int16_t, passwordRealm: *const libc::int16_t, savePassword: uint32_t, pwd: *mut *const libc::int16_t, _retval: *mut bool) -> nsresult { ((*self.vtable).PromptPassword)(self, dialogTitle, text, passwordRealm, savePassword, pwd, _retval) } }