1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236
// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIAuthPrompt2.idl // /// `interface nsIAuthPrompt2 : nsISupports` /// /// ```text /// /** /// * An interface allowing to prompt for a username and password. This interface /// * is usually acquired using getInterface on notification callbacks or similar. /// * It can be used to prompt users for authentication information, either /// * synchronously or asynchronously. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIAuthPrompt2 { vtable: *const nsIAuthPrompt2VTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIAuthPrompt2. unsafe impl XpCom for nsIAuthPrompt2 { const IID: nsIID = nsID(0x651395eb, 0x8612, 0x4876, [0x8a, 0xc0, 0xa8, 0x8d, 0x4d, 0xce, 0x9e, 0x1e]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIAuthPrompt2 { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIAuthPrompt2. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIAuthPrompt2Coerce { /// Cheaply cast a value of this type from a `nsIAuthPrompt2`. fn coerce_from(v: &nsIAuthPrompt2) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIAuthPrompt2Coerce for nsIAuthPrompt2 { #[inline] fn coerce_from(v: &nsIAuthPrompt2) -> &Self { v } } impl nsIAuthPrompt2 { /// Cast this `nsIAuthPrompt2` to one of its base interfaces. #[inline] pub fn coerce<T: nsIAuthPrompt2Coerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIAuthPrompt2 { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIAuthPrompt2Coerce for T { #[inline] fn coerce_from(v: &nsIAuthPrompt2) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIAuthPrompt2 // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIAuthPrompt2VTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* boolean promptAuth (in nsIChannel aChannel, in uint32_t level, in nsIAuthInformation authInfo); */ pub PromptAuth: unsafe extern "system" fn (this: *const nsIAuthPrompt2, aChannel: *const nsIChannel, level: uint32_t, authInfo: *const nsIAuthInformation, _retval: *mut bool) -> nsresult, /* nsICancelable asyncPromptAuth (in nsIChannel aChannel, in nsIAuthPromptCallback aCallback, in nsISupports aContext, in uint32_t level, in nsIAuthInformation authInfo); */ pub AsyncPromptAuth: unsafe extern "system" fn (this: *const nsIAuthPrompt2, aChannel: *const nsIChannel, aCallback: *const nsIAuthPromptCallback, aContext: *const nsISupports, level: uint32_t, authInfo: *const nsIAuthInformation, _retval: *mut *const nsICancelable) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIAuthPrompt2 { /// ```text /// /** @name Security Levels */ /// /** /// * The password will be sent unencrypted. No security provided. /// */ /// ``` /// pub const LEVEL_NONE: i64 = 0; /// ```text /// /** /// * Password will be sent encrypted, but the connection is otherwise /// * insecure. /// */ /// ``` /// pub const LEVEL_PW_ENCRYPTED: i64 = 1; /// ```text /// /** /// * The connection, both for password and data, is secure. /// */ /// ``` /// pub const LEVEL_SECURE: i64 = 2; /// ```text /// /** /// * Requests a username and a password. Implementations will commonly show a /// * dialog with a username and password field, depending on flags also a /// * domain field. /// * /// * @param aChannel /// * The channel that requires authentication. /// * @param level /// * One of the level constants from above. See there for descriptions /// * of the levels. /// * @param authInfo /// * Authentication information object. The implementation should fill in /// * this object with the information entered by the user before /// * returning. /// * /// * @retval true /// * Authentication can proceed using the values in the authInfo /// * object. /// * @retval false /// * Authentication should be cancelled, usually because the user did /// * not provide username/password. /// * /// * @note Exceptions thrown from this function will be treated like a /// * return value of false. /// */ /// ``` /// /// `boolean promptAuth (in nsIChannel aChannel, in uint32_t level, in nsIAuthInformation authInfo);` #[inline] pub unsafe fn PromptAuth(&self, aChannel: *const nsIChannel, level: uint32_t, authInfo: *const nsIAuthInformation, _retval: *mut bool) -> nsresult { ((*self.vtable).PromptAuth)(self, aChannel, level, authInfo, _retval) } /// ```text /// /** /// * Asynchronously prompt the user for a username and password. /// * This has largely the same semantics as promptUsernameAndPassword(), /// * but must return immediately after calling and return the entered /// * data in a callback. /// * /// * If the user closes the dialog using a cancel button or similar, /// * the callback's nsIAuthPromptCallback::onAuthCancelled method must be /// * called. /// * Calling nsICancelable::cancel on the returned object SHOULD close the /// * dialog and MUST call nsIAuthPromptCallback::onAuthCancelled on the provided /// * callback. /// * /// * This implementation may: /// * /// * 1) Coalesce identical prompts. This means prompts that are guaranteed to /// * want the same auth information from the user. A single prompt will be /// * shown; then the callbacks for all the coalesced prompts will be notified /// * with the resulting auth information. /// * 2) Serialize prompts that are all in the same "context" (this might mean /// * application-wide, for a given window, or something else depending on /// * the user interface) so that the user is not deluged with prompts. /// * /// * @throw /// * This method may throw any exception when the prompt fails to queue e.g /// * because of out-of-memory error. It must not throw when the prompt /// * could already be potentially shown to the user. In that case information /// * about the failure has to come through the callback. This way we /// * prevent multiple dialogs shown to the user because consumer may fall /// * back to synchronous prompt on synchronous failure of this method. /// */ /// ``` /// /// `nsICancelable asyncPromptAuth (in nsIChannel aChannel, in nsIAuthPromptCallback aCallback, in nsISupports aContext, in uint32_t level, in nsIAuthInformation authInfo);` #[inline] pub unsafe fn AsyncPromptAuth(&self, aChannel: *const nsIChannel, aCallback: *const nsIAuthPromptCallback, aContext: *const nsISupports, level: uint32_t, authInfo: *const nsIAuthInformation, _retval: *mut *const nsICancelable) -> nsresult { ((*self.vtable).AsyncPromptAuth)(self, aChannel, aCallback, aContext, level, authInfo, _retval) } }