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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIControllerContext.idl // /// `interface nsIControllerContext : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIControllerContext { vtable: *const nsIControllerContextVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIControllerContext. unsafe impl XpCom for nsIControllerContext { const IID: nsIID = nsID(0x47b82b60, 0xa36f, 0x4167, [0x80, 0x72, 0x6f, 0x42, 0x11, 0x51, 0xed, 0x50]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIControllerContext { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIControllerContext. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIControllerContextCoerce { /// Cheaply cast a value of this type from a `nsIControllerContext`. fn coerce_from(v: &nsIControllerContext) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIControllerContextCoerce for nsIControllerContext { #[inline] fn coerce_from(v: &nsIControllerContext) -> &Self { v } } impl nsIControllerContext { /// Cast this `nsIControllerContext` to one of its base interfaces. #[inline] pub fn coerce<T: nsIControllerContextCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIControllerContext { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIControllerContextCoerce for T { #[inline] fn coerce_from(v: &nsIControllerContext) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIControllerContext // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIControllerContextVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void init (in nsIControllerCommandTable aCommandTable); */ pub Init: unsafe extern "system" fn (this: *const nsIControllerContext, aCommandTable: *const nsIControllerCommandTable) -> nsresult, /* void setCommandContext (in nsISupports aCommandContext); */ pub SetCommandContext: unsafe extern "system" fn (this: *const nsIControllerContext, aCommandContext: *const nsISupports) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIControllerContext { /// ```text /// /** /// * Init the controller, optionally passing a controller /// * command table. /// * /// * @param aCommandTable a command table, used internally /// * by this controller. May be null, in /// * which case the controller will create /// * a new, empty table. /// */ /// ``` /// /// `void init (in nsIControllerCommandTable aCommandTable);` #[inline] pub unsafe fn Init(&self, aCommandTable: *const nsIControllerCommandTable) -> nsresult { ((*self.vtable).Init)(self, aCommandTable) } /// ```text /// /** /// * Set a context on this controller, which is passed /// * to commands to give them some context when they execute. /// * /// * @param aCommandContext the context passed to commands. /// * Note that this is *not* addreffed by the /// * controller, and so needs to outlive it, /// * or be nulled out. /// */ /// ``` /// /// `void setCommandContext (in nsISupports aCommandContext);` #[inline] pub unsafe fn SetCommandContext(&self, aCommandContext: *const nsISupports) -> nsresult { ((*self.vtable).SetCommandContext)(self, aCommandContext) } }