1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
//
// DO NOT EDIT.  THIS FILE IS GENERATED FROM ../../../dist/idl/nsIDOMCanvasRenderingContext2D.idl
//


/// `interface nsIDOMCanvasRenderingContext2D : nsISupports`
///

/// ```text
/// /**
///  * This interface remains only for the constants, for a context, use the
///  * WebIDL/Paris bindings instead (CanvasRenderingContext2D.webidl).
///  * The constants are used by CanvasRenderingContext2D::DrawWindow and are
///  * used in WindowsPreviewPerTab.jsm and some extensions. The constants can
///  * be referenced directly via a canvas context 2d rather than this interface,
///  * and that should be preferred in new code.
///  */
/// ```
///

// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.

#[repr(C)]
pub struct nsIDOMCanvasRenderingContext2D {
    vtable: *const nsIDOMCanvasRenderingContext2DVTable,

    /// This field is a phantomdata to ensure that the VTable type and any
    /// struct containing it is not safe to send across threads, as XPCOM is
    /// generally not threadsafe.
    ///
    /// XPCOM interfaces in general are not safe to send across threads.
    __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
}

// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIDOMCanvasRenderingContext2D.
unsafe impl XpCom for nsIDOMCanvasRenderingContext2D {
    const IID: nsIID = nsID(0x4417cab7, 0xc7eb, 0x4e0c,
        [0xb0, 0x0a, 0xc4, 0x38, 0x42, 0xf0, 0xcb, 0xa8]);
}

// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIDOMCanvasRenderingContext2D {
    #[inline]
    unsafe fn addref(&self) {
        self.AddRef();
    }
    #[inline]
    unsafe fn release(&self) {
        self.Release();
    }
}

// This trait is implemented on all types which can be coerced to from nsIDOMCanvasRenderingContext2D.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIDOMCanvasRenderingContext2DCoerce {
    /// Cheaply cast a value of this type from a `nsIDOMCanvasRenderingContext2D`.
    fn coerce_from(v: &nsIDOMCanvasRenderingContext2D) -> &Self;
}

// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIDOMCanvasRenderingContext2DCoerce for nsIDOMCanvasRenderingContext2D {
    #[inline]
    fn coerce_from(v: &nsIDOMCanvasRenderingContext2D) -> &Self {
        v
    }
}

impl nsIDOMCanvasRenderingContext2D {
    /// Cast this `nsIDOMCanvasRenderingContext2D` to one of its base interfaces.
    #[inline]
    pub fn coerce<T: nsIDOMCanvasRenderingContext2DCoerce>(&self) -> &T {
        T::coerce_from(self)
    }
}

// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIDOMCanvasRenderingContext2D {
    type Target = nsISupports;
    #[inline]
    fn deref(&self) -> &nsISupports {
        unsafe {
            ::std::mem::transmute(self)
        }
    }
}

// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIDOMCanvasRenderingContext2DCoerce for T {
    #[inline]
    fn coerce_from(v: &nsIDOMCanvasRenderingContext2D) -> &Self {
        T::coerce_from(v)
    }
}

// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIDOMCanvasRenderingContext2D
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIDOMCanvasRenderingContext2DVTable {
    /// We need to include the members from the base interface's vtable at the start
    /// of the VTable definition.
    pub __base: nsISupportsVTable,

}


// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIDOMCanvasRenderingContext2D {

    pub const DRAWWINDOW_DRAW_CARET: i64 = 1;


    pub const DRAWWINDOW_DO_NOT_FLUSH: i64 = 2;


    pub const DRAWWINDOW_DRAW_VIEW: i64 = 4;


    pub const DRAWWINDOW_USE_WIDGET_LAYERS: i64 = 8;


    pub const DRAWWINDOW_ASYNC_DECODE_IMAGES: i64 = 16;


}