1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIIdleService.idl // /// `interface nsIIdleService : nsISupports` /// /// ```text /// /** /// * This interface lets you monitor how long the user has been 'idle', /// * i.e. not used their mouse or keyboard. You can get the idle time directly, /// * but in most cases you will want to register an observer for a predefined /// * interval. The observer will get an 'idle' notification when the user is idle /// * for that interval (or longer), and receive an 'active' notification when the /// * user starts using their computer again. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIIdleService { vtable: *const nsIIdleServiceVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIIdleService. unsafe impl XpCom for nsIIdleService { const IID: nsIID = nsID(0xcc52f19a, 0x63ae, 0x4a1c, [0x9c, 0xc3, 0xe7, 0x9e, 0xac, 0xe0, 0xb4, 0x71]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIIdleService { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIIdleService. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIIdleServiceCoerce { /// Cheaply cast a value of this type from a `nsIIdleService`. fn coerce_from(v: &nsIIdleService) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIIdleServiceCoerce for nsIIdleService { #[inline] fn coerce_from(v: &nsIIdleService) -> &Self { v } } impl nsIIdleService { /// Cast this `nsIIdleService` to one of its base interfaces. #[inline] pub fn coerce<T: nsIIdleServiceCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIIdleService { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIIdleServiceCoerce for T { #[inline] fn coerce_from(v: &nsIIdleService) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIIdleService // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIIdleServiceVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* readonly attribute unsigned long idleTime; */ pub GetIdleTime: unsafe extern "system" fn (this: *const nsIIdleService, aIdleTime: *mut libc::uint32_t) -> nsresult, /* void addIdleObserver (in nsIObserver observer, in unsigned long time); */ pub AddIdleObserver: unsafe extern "system" fn (this: *const nsIIdleService, observer: *const nsIObserver, time: libc::uint32_t) -> nsresult, /* void removeIdleObserver (in nsIObserver observer, in unsigned long time); */ pub RemoveIdleObserver: unsafe extern "system" fn (this: *const nsIIdleService, observer: *const nsIObserver, time: libc::uint32_t) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIIdleService { /// ```text /// /** /// * The amount of time in milliseconds that has passed /// * since the last user activity. /// * /// * If we do not have a valid idle time to report, 0 is returned /// * (this can happen if the user never interacted with the browser /// * at all, and if we are also unable to poll for idle time manually). /// */ /// ``` /// /// `readonly attribute unsigned long idleTime;` #[inline] pub unsafe fn GetIdleTime(&self, aIdleTime: *mut libc::uint32_t) -> nsresult { ((*self.vtable).GetIdleTime)(self, aIdleTime) } /// ```text /// /** /// * Add an observer to be notified when the user idles for some period of /// * time, and when they get back from that. /// * /// * @param observer the observer to be notified /// * @param time the amount of time in seconds the user should be idle before /// * the observer should be notified. /// * /// * @note /// * The subject of the notification the observer will get is always the /// * nsIIdleService itself. /// * When the user goes idle, the observer topic is "idle" and when he gets /// * back, the observer topic is "active". /// * The data param for the notification contains the current user idle time. /// * /// * @note /// * You can add the same observer twice. /// * @note /// * Most implementations need to poll the OS for idle info themselves, /// * meaning your notifications could arrive with a delay up to the length /// * of the polling interval in that implementation. /// * Current implementations use a delay of 5 seconds. /// */ /// ``` /// /// `void addIdleObserver (in nsIObserver observer, in unsigned long time);` #[inline] pub unsafe fn AddIdleObserver(&self, observer: *const nsIObserver, time: libc::uint32_t) -> nsresult { ((*self.vtable).AddIdleObserver)(self, observer, time) } /// ```text /// /** /// * Remove an observer registered with addIdleObserver. /// * @param observer the observer that needs to be removed. /// * @param time the amount of time they were listening for. /// * @note /// * Removing an observer will remove it once, for the idle time you specify. /// * If you have added an observer multiple times, you will need to remove it /// * just as many times. /// */ /// ``` /// /// `void removeIdleObserver (in nsIObserver observer, in unsigned long time);` #[inline] pub unsafe fn RemoveIdleObserver(&self, observer: *const nsIObserver, time: libc::uint32_t) -> nsresult { ((*self.vtable).RemoveIdleObserver)(self, observer, time) } }