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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsISelectionController.idl // /// `interface nsISelectionController : nsISelectionDisplay` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsISelectionController { vtable: *const nsISelectionControllerVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsISelectionController. unsafe impl XpCom for nsISelectionController { const IID: nsIID = nsID(0x3801c9d4, 0x8e69, 0x4bfc, [0x9e, 0xdb, 0xb5, 0x82, 0x78, 0x62, 0x1f, 0x8f]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsISelectionController { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsISelectionController. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsISelectionControllerCoerce { /// Cheaply cast a value of this type from a `nsISelectionController`. fn coerce_from(v: &nsISelectionController) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsISelectionControllerCoerce for nsISelectionController { #[inline] fn coerce_from(v: &nsISelectionController) -> &Self { v } } impl nsISelectionController { /// Cast this `nsISelectionController` to one of its base interfaces. #[inline] pub fn coerce<T: nsISelectionControllerCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsISelectionController { type Target = nsISelectionDisplay; #[inline] fn deref(&self) -> &nsISelectionDisplay { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISelectionDisplayCoerce> nsISelectionControllerCoerce for T { #[inline] fn coerce_from(v: &nsISelectionController) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsISelectionController // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsISelectionControllerVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISelectionDisplayVTable, /* void setDisplaySelection (in short toggle); */ pub SetDisplaySelection: unsafe extern "system" fn (this: *const nsISelectionController, toggle: libc::int16_t) -> nsresult, /* short getDisplaySelection (); */ pub GetDisplaySelection: unsafe extern "system" fn (this: *const nsISelectionController, _retval: *mut libc::int16_t) -> nsresult, /* nsISelection getSelection (in short type); */ pub GetSelection: unsafe extern "system" fn (this: *const nsISelectionController, type_: libc::int16_t, _retval: *mut *const nsISelection) -> nsresult, /* [noscript,nostdcall,notxpcom] SelectionPtr getDOMSelection (in short aType); */ /// Unable to generate binding because `nostdcall is unsupported` pub GetDOMSelection: *const ::libc::c_void, /* void scrollSelectionIntoView (in short type, in short region, in short flags); */ pub ScrollSelectionIntoView: unsafe extern "system" fn (this: *const nsISelectionController, type_: libc::int16_t, region: libc::int16_t, flags: libc::int16_t) -> nsresult, /* void repaintSelection (in short type); */ pub RepaintSelection: unsafe extern "system" fn (this: *const nsISelectionController, type_: libc::int16_t) -> nsresult, /* void setCaretEnabled (in boolean enabled); */ pub SetCaretEnabled: unsafe extern "system" fn (this: *const nsISelectionController, enabled: bool) -> nsresult, /* void setCaretReadOnly (in boolean readOnly); */ pub SetCaretReadOnly: unsafe extern "system" fn (this: *const nsISelectionController, readOnly: bool) -> nsresult, /* boolean getCaretEnabled (); */ pub GetCaretEnabled: unsafe extern "system" fn (this: *const nsISelectionController, _retval: *mut bool) -> nsresult, /* readonly attribute boolean caretVisible; */ pub GetCaretVisible: unsafe extern "system" fn (this: *const nsISelectionController, aCaretVisible: *mut bool) -> nsresult, /* void setCaretVisibilityDuringSelection (in boolean visibility); */ pub SetCaretVisibilityDuringSelection: unsafe extern "system" fn (this: *const nsISelectionController, visibility: bool) -> nsresult, /* void characterMove (in boolean forward, in boolean extend); */ pub CharacterMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* void physicalMove (in short direction, in short amount, in boolean extend); */ pub PhysicalMove: unsafe extern "system" fn (this: *const nsISelectionController, direction: libc::int16_t, amount: libc::int16_t, extend: bool) -> nsresult, /* [noscript] void characterExtendForDelete (); */ pub CharacterExtendForDelete: unsafe extern "system" fn (this: *const nsISelectionController) -> nsresult, /* [noscript] void characterExtendForBackspace (); */ pub CharacterExtendForBackspace: unsafe extern "system" fn (this: *const nsISelectionController) -> nsresult, /* void wordMove (in boolean forward, in boolean extend); */ pub WordMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* [noscript] void wordExtendForDelete (in boolean forward); */ pub WordExtendForDelete: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool) -> nsresult, /* void lineMove (in boolean forward, in boolean extend); */ pub LineMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* void intraLineMove (in boolean forward, in boolean extend); */ pub IntraLineMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* void pageMove (in boolean forward, in boolean extend); */ pub PageMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* void completeScroll (in boolean forward); */ pub CompleteScroll: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool) -> nsresult, /* void completeMove (in boolean forward, in boolean extend); */ pub CompleteMove: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool, extend: bool) -> nsresult, /* void scrollPage (in boolean forward); */ pub ScrollPage: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool) -> nsresult, /* void scrollLine (in boolean forward); */ pub ScrollLine: unsafe extern "system" fn (this: *const nsISelectionController, forward: bool) -> nsresult, /* void scrollCharacter (in boolean right); */ pub ScrollCharacter: unsafe extern "system" fn (this: *const nsISelectionController, right: bool) -> nsresult, /* void selectAll (); */ pub SelectAll: unsafe extern "system" fn (this: *const nsISelectionController) -> nsresult, /* boolean checkVisibility (in nsIDOMNode node, in short startOffset, in short endOffset); */ pub CheckVisibility: unsafe extern "system" fn (this: *const nsISelectionController, node: *const nsIDOMNode, startOffset: libc::int16_t, endOffset: libc::int16_t, _retval: *mut bool) -> nsresult, /* [noscript,nostdcall] boolean checkVisibilityContent (in nsIContent node, in short startOffset, in short endOffset); */ /// Unable to generate binding because `nostdcall is unsupported` pub CheckVisibilityContent: *const ::libc::c_void, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsISelectionController { pub const SELECTION_NONE: i64 = 0; pub const SELECTION_NORMAL: i64 = 1; pub const SELECTION_SPELLCHECK: i64 = 2; pub const SELECTION_IME_RAWINPUT: i64 = 3; pub const SELECTION_IME_SELECTEDRAWTEXT: i64 = 4; pub const SELECTION_IME_CONVERTEDTEXT: i64 = 5; pub const SELECTION_IME_SELECTEDCONVERTEDTEXT: i64 = 6; pub const SELECTION_ACCESSIBILITY: i64 = 7; pub const SELECTION_FIND: i64 = 8; pub const SELECTION_URLSECONDARY: i64 = 9; pub const SELECTION_URLSTRIKEOUT: i64 = 10; pub const NUM_SELECTIONTYPES: i64 = 11; pub const SELECTION_ANCHOR_REGION: i64 = 0; pub const SELECTION_FOCUS_REGION: i64 = 1; pub const SELECTION_WHOLE_SELECTION: i64 = 2; pub const NUM_SELECTION_REGIONS: i64 = 3; pub const SELECTION_OFF: i64 = 0; pub const SELECTION_HIDDEN: i64 = 1; pub const SELECTION_ON: i64 = 2; pub const SELECTION_DISABLED: i64 = 3; pub const SELECTION_ATTENTION: i64 = 4; pub const SCROLL_SYNCHRONOUS: i64 = 2; pub const SCROLL_FIRST_ANCESTOR_ONLY: i64 = 4; pub const SCROLL_CENTER_VERTICALLY: i64 = 16; pub const SCROLL_OVERFLOW_HIDDEN: i64 = 32; pub const SCROLL_FOR_CARET_MOVE: i64 = 64; /// ```text /// /** /// * nsFrameSelection::PhysicalMove depends on the ordering of these values; /// * do not change without checking there! /// */ /// ``` /// pub const MOVE_LEFT: i64 = 0; pub const MOVE_RIGHT: i64 = 1; pub const MOVE_UP: i64 = 2; pub const MOVE_DOWN: i64 = 3; /// ```text /// /** /// * SetDisplaySelection will set the display mode for the selection. OFF,ON,DISABLED /// */ /// ``` /// /// `void setDisplaySelection (in short toggle);` #[inline] pub unsafe fn SetDisplaySelection(&self, toggle: libc::int16_t) -> nsresult { ((*self.vtable).SetDisplaySelection)(self, toggle) } /// ```text /// /** /// * GetDisplaySelection will get the display mode for the selection. OFF,ON,DISABLED /// */ /// ``` /// /// `short getDisplaySelection ();` #[inline] pub unsafe fn GetDisplaySelection(&self, _retval: *mut libc::int16_t) -> nsresult { ((*self.vtable).GetDisplaySelection)(self, _retval) } /// ```text /// /** /// * GetSelection will return the selection that the presentation /// * shell may implement. /// * /// * @param aType This will hold the type of selection. This value must be one /// * of RawSelectionType values. /// * @param _return will hold the return value /// */ /// ``` /// /// `nsISelection getSelection (in short type);` #[inline] pub unsafe fn GetSelection(&self, type_: libc::int16_t, _retval: *mut *const nsISelection) -> nsresult { ((*self.vtable).GetSelection)(self, type_, _retval) } /// ```text /// /** /// * Return the selection object corresponding to a selection type. /// */ /// ``` /// /// `[noscript,nostdcall,notxpcom] SelectionPtr getDOMSelection (in short aType);` const _GetDOMSelection: () = (); /// ```text /// /** /// * ScrollSelectionIntoView scrolls a region of the selection, /// * so that it is visible in the scrolled view. /// * /// * @param aType the selection to scroll into view. This value must be one /// * of RawSelectionType values. /// * @param aRegion the region inside the selection to scroll into view. //SelectionRegion /// * @param aFlags the scroll flags. Valid bits include: /// * SCROLL_SYNCHRONOUS: when set, scrolls the selection into view /// * before returning. If not set, posts a request which is processed /// * at some point after the method returns. /// * SCROLL_FIRST_ANCESTOR_ONLY: if set, only the first ancestor will be scrolled /// * into view. /// * SCROLL_OVERFLOW_HIDDEN: if set, scrolls even if the overflow is specified /// * as hidden. /// * SCROLL_FOR_CARET_MOVE: set to indicate whether scrolling is in response /// * to the caret being moved. Does not affect behavior (used for telemetry /// * purposes only). /// * /// * Note that if isSynchronous is true, then this might flush the pending /// * reflow. It's dangerous for some objects. See bug 418470 comment 12. /// */ /// ``` /// /// `void scrollSelectionIntoView (in short type, in short region, in short flags);` #[inline] pub unsafe fn ScrollSelectionIntoView(&self, type_: libc::int16_t, region: libc::int16_t, flags: libc::int16_t) -> nsresult { ((*self.vtable).ScrollSelectionIntoView)(self, type_, region, flags) } /// ```text /// /** /// * RepaintSelection repaints the selection specified by aType. /// * /// * @param aType specifies the selection to repaint. /// */ /// ``` /// /// `void repaintSelection (in short type);` #[inline] pub unsafe fn RepaintSelection(&self, type_: libc::int16_t) -> nsresult { ((*self.vtable).RepaintSelection)(self, type_) } /// ```text /// /** /// * Set the caret as enabled or disabled. An enabled caret will /// * draw or blink when made visible. A disabled caret will never show up. /// * Can be called any time. /// * @param aEnable PR_TRUE to enable caret. PR_FALSE to disable. /// * @return always NS_OK /// */ /// ``` /// /// `void setCaretEnabled (in boolean enabled);` #[inline] pub unsafe fn SetCaretEnabled(&self, enabled: bool) -> nsresult { ((*self.vtable).SetCaretEnabled)(self, enabled) } /// ```text /// /** /// * Set the caret readonly or not. An readonly caret will /// * draw but not blink when made visible. /// * @param aReadOnly PR_TRUE to enable caret. PR_FALSE to disable. /// * @return always NS_OK /// */ /// ``` /// /// `void setCaretReadOnly (in boolean readOnly);` #[inline] pub unsafe fn SetCaretReadOnly(&self, readOnly: bool) -> nsresult { ((*self.vtable).SetCaretReadOnly)(self, readOnly) } /// ```text /// /** /// * Gets the current state of the caret. /// * @param aEnabled [OUT] set to the current caret state, as set by SetCaretEnabled /// * @return if aOutEnabled==null, returns NS_ERROR_INVALID_ARG /// * else NS_OK /// */ /// ``` /// /// `boolean getCaretEnabled ();` #[inline] pub unsafe fn GetCaretEnabled(&self, _retval: *mut bool) -> nsresult { ((*self.vtable).GetCaretEnabled)(self, _retval) } /// ```text /// /** /// * This is true if the caret is enabled, visible, and currently blinking. /// * This is still true when the caret is enabled, visible, but in its "off" /// * blink cycle. /// */ /// ``` /// /// `readonly attribute boolean caretVisible;` #[inline] pub unsafe fn GetCaretVisible(&self, aCaretVisible: *mut bool) -> nsresult { ((*self.vtable).GetCaretVisible)(self, aCaretVisible) } /// ```text /// /** /// * Show the caret even in selections. By default the caret is hidden unless the /// * selection is collapsed. Use this function to show the caret even in selections. /// * @param aVisibility PR_TRUE to show the caret in selections. PR_FALSE to hide. /// * @return always NS_OK /// */ /// ``` /// /// `void setCaretVisibilityDuringSelection (in boolean visibility);` #[inline] pub unsafe fn SetCaretVisibilityDuringSelection(&self, visibility: bool) -> nsresult { ((*self.vtable).SetCaretVisibilityDuringSelection)(self, visibility) } /// ```text /// /** CharacterMove will move the selection one character forward/backward in the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void characterMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn CharacterMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).CharacterMove)(self, forward, extend) } /// ```text /// /** PhysicalMove will move the selection one "unit" in a given direction /// * within the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aDirection /// * @param aAmount character/line; word/lineBoundary /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void physicalMove (in short direction, in short amount, in boolean extend);` #[inline] pub unsafe fn PhysicalMove(&self, direction: libc::int16_t, amount: libc::int16_t, extend: bool) -> nsresult { ((*self.vtable).PhysicalMove)(self, direction, amount, extend) } /// ```text /// /** /// * CharacterExtendForDelete will extend the selection one character cell /// * forward in the document. /// * this method is used internally for handling del key. /// */ /// ``` /// /// `[noscript] void characterExtendForDelete ();` #[inline] pub unsafe fn CharacterExtendForDelete(&self, ) -> nsresult { ((*self.vtable).CharacterExtendForDelete)(self, ) } /// ```text /// /** /// * CharacterExtendForBackspace will extend the selection one character cell /// * backward in the document. /// * this method is used internally for handling backspace key only when we're /// * after UTF-16 surrogates. /// */ /// ``` /// /// `[noscript] void characterExtendForBackspace ();` #[inline] pub unsafe fn CharacterExtendForBackspace(&self, ) -> nsresult { ((*self.vtable).CharacterExtendForBackspace)(self, ) } /// ```text /// /** WordMove will move the selection one word forward/backward in the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void wordMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn WordMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).WordMove)(self, forward, extend) } /// ```text /// /** wordExtendForDelete will extend the selection one word forward/backward in the document. /// * this method is used internally for handling ctrl[option]-backspace and ctrl[option]-del. /// * @param aForward forward or backward if PR_FALSE /// */ /// ``` /// /// `[noscript] void wordExtendForDelete (in boolean forward);` #[inline] pub unsafe fn WordExtendForDelete(&self, forward: bool) -> nsresult { ((*self.vtable).WordExtendForDelete)(self, forward) } /// ```text /// /** LineMove will move the selection one line forward/backward in the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void lineMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn LineMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).LineMove)(self, forward, extend) } /// ```text /// /** IntraLineMove will move the selection to the front of the line or end of the line /// * in the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void intraLineMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn IntraLineMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).IntraLineMove)(self, forward, extend) } /// ```text /// /** PageMove will move the selection one page forward/backward in the document. /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void pageMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn PageMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).PageMove)(self, forward, extend) } /// ```text /// /** CompleteScroll will move page view to the top or bottom of the document /// * @param aForward forward or backward if PR_FALSE /// */ /// ``` /// /// `void completeScroll (in boolean forward);` #[inline] pub unsafe fn CompleteScroll(&self, forward: bool) -> nsresult { ((*self.vtable).CompleteScroll)(self, forward) } /// ```text /// /** CompleteMove will move page view to the top or bottom of the document /// * this will also have the effect of collapsing the selection if the aExtend = PR_FALSE /// * the "point" of selection that is extended is considered the "focus" point. /// * or the last point adjusted by the selection. /// * @param aForward forward or backward if PR_FALSE /// * @param aExtend should it collapse the selection of extend it? /// */ /// ``` /// /// `void completeMove (in boolean forward, in boolean extend);` #[inline] pub unsafe fn CompleteMove(&self, forward: bool, extend: bool) -> nsresult { ((*self.vtable).CompleteMove)(self, forward, extend) } /// ```text /// /** ScrollPage will scroll the page without affecting the selection. /// * @param aForward scroll forward or backwards in selection /// */ /// ``` /// /// `void scrollPage (in boolean forward);` #[inline] pub unsafe fn ScrollPage(&self, forward: bool) -> nsresult { ((*self.vtable).ScrollPage)(self, forward) } /// ```text /// /** ScrollLine will scroll line up or down dependent on the boolean /// * @param aForward scroll forward or backwards in selection /// */ /// ``` /// /// `void scrollLine (in boolean forward);` #[inline] pub unsafe fn ScrollLine(&self, forward: bool) -> nsresult { ((*self.vtable).ScrollLine)(self, forward) } /// ```text /// /** ScrollCharacter will scroll right or left dependent on the boolean /// * @param aRight if true will scroll right. if not will scroll left. /// */ /// ``` /// /// `void scrollCharacter (in boolean right);` #[inline] pub unsafe fn ScrollCharacter(&self, right: bool) -> nsresult { ((*self.vtable).ScrollCharacter)(self, right) } /// ```text /// /** SelectAll will select the whole page /// */ /// ``` /// /// `void selectAll ();` #[inline] pub unsafe fn SelectAll(&self, ) -> nsresult { ((*self.vtable).SelectAll)(self, ) } /// ```text /// /** CheckVisibility will return true if textnode and offsets are actually rendered /// * in the current precontext. /// * @param aNode textNode to test /// * @param aStartOffset offset in dom to first char of textnode to test /// * @param aEndOffset offset in dom to last char of textnode to test /// * @param aReturnBool boolean returned TRUE if visible FALSE if not /// */ /// ``` /// /// `boolean checkVisibility (in nsIDOMNode node, in short startOffset, in short endOffset);` #[inline] pub unsafe fn CheckVisibility(&self, node: *const nsIDOMNode, startOffset: libc::int16_t, endOffset: libc::int16_t, _retval: *mut bool) -> nsresult { ((*self.vtable).CheckVisibility)(self, node, startOffset, endOffset, _retval) } /// `[noscript,nostdcall] boolean checkVisibilityContent (in nsIContent node, in short startOffset, in short endOffset);` const _CheckVisibilityContent: () = (); }