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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsISound.idl // /// `interface nsISound : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsISound { vtable: *const nsISoundVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsISound. unsafe impl XpCom for nsISound { const IID: nsIID = nsID(0xc3c28d92, 0xa17f, 0x43df, [0x97, 0x6d, 0x4e, 0xea, 0xe6, 0xf9, 0x95, 0xfc]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsISound { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsISound. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsISoundCoerce { /// Cheaply cast a value of this type from a `nsISound`. fn coerce_from(v: &nsISound) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsISoundCoerce for nsISound { #[inline] fn coerce_from(v: &nsISound) -> &Self { v } } impl nsISound { /// Cast this `nsISound` to one of its base interfaces. #[inline] pub fn coerce<T: nsISoundCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsISound { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsISoundCoerce for T { #[inline] fn coerce_from(v: &nsISound) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsISound // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsISoundVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void play (in nsIURL aURL); */ pub Play: unsafe extern "system" fn (this: *const nsISound, aURL: *const nsIURL) -> nsresult, /* void playSystemSound (in AString soundAlias); */ pub PlaySystemSound: unsafe extern "system" fn (this: *const nsISound, soundAlias: &::nsstring::nsAString) -> nsresult, /* void beep (); */ pub Beep: unsafe extern "system" fn (this: *const nsISound) -> nsresult, /* void init (); */ pub Init: unsafe extern "system" fn (this: *const nsISound) -> nsresult, /* void playEventSound (in unsigned long aEventId); */ pub PlayEventSound: unsafe extern "system" fn (this: *const nsISound, aEventId: libc::uint32_t) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsISound { /// ```text /// /** /// * In some situations, playEventSound will be called. Then, each /// * implementations will play a system sound for the event if it's necessary. /// * /// * NOTE: Don't change these values because they are used in /// * nsPIPromptService.idl. So, if they are changed, that makes big impact for /// * the embedders. /// */ /// ``` /// pub const EVENT_NEW_MAIL_RECEIVED: i64 = 0; pub const EVENT_ALERT_DIALOG_OPEN: i64 = 1; pub const EVENT_CONFIRM_DIALOG_OPEN: i64 = 2; pub const EVENT_PROMPT_DIALOG_OPEN: i64 = 3; pub const EVENT_SELECT_DIALOG_OPEN: i64 = 4; pub const EVENT_MENU_EXECUTE: i64 = 5; pub const EVENT_MENU_POPUP: i64 = 6; pub const EVENT_EDITOR_MAX_LEN: i64 = 7; /// `void play (in nsIURL aURL);` #[inline] pub unsafe fn Play(&self, aURL: *const nsIURL) -> nsresult { ((*self.vtable).Play)(self, aURL) } /// ```text /// /** /// * for playing system sounds /// * /// * NS_SYSSOUND_* params are obsolete. The new events will not be supported by /// * this method. You should use playEventSound method instaed. /// */ /// ``` /// /// `void playSystemSound (in AString soundAlias);` #[inline] pub unsafe fn PlaySystemSound(&self, soundAlias: &::nsstring::nsAString) -> nsresult { ((*self.vtable).PlaySystemSound)(self, soundAlias) } /// `void beep ();` #[inline] pub unsafe fn Beep(&self, ) -> nsresult { ((*self.vtable).Beep)(self, ) } /// ```text /// /** /// * Not strictly necessary, but avoids delay before first sound. /// * The various methods on nsISound call Init() if they need to. /// */ /// ``` /// /// `void init ();` #[inline] pub unsafe fn Init(&self, ) -> nsresult { ((*self.vtable).Init)(self, ) } /// `void playEventSound (in unsigned long aEventId);` #[inline] pub unsafe fn PlayEventSound(&self, aEventId: libc::uint32_t) -> nsresult { ((*self.vtable).PlayEventSound)(self, aEventId) } }