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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIThreadInternal.idl // /// `interface nsIThreadInternal : nsIThread` /// /// ```text /// /** /// * The XPCOM thread object implements this interface, which allows a consumer /// * to observe dispatch activity on the thread. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIThreadInternal { vtable: *const nsIThreadInternalVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIThreadInternal. unsafe impl XpCom for nsIThreadInternal { const IID: nsIID = nsID(0xa3a72e5f, 0x71d9, 0x4add, [0x8f, 0x30, 0x59, 0xa7, 0x8f, 0xb6, 0xd5, 0xeb]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIThreadInternal { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIThreadInternal. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIThreadInternalCoerce { /// Cheaply cast a value of this type from a `nsIThreadInternal`. fn coerce_from(v: &nsIThreadInternal) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIThreadInternalCoerce for nsIThreadInternal { #[inline] fn coerce_from(v: &nsIThreadInternal) -> &Self { v } } impl nsIThreadInternal { /// Cast this `nsIThreadInternal` to one of its base interfaces. #[inline] pub fn coerce<T: nsIThreadInternalCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIThreadInternal { type Target = nsIThread; #[inline] fn deref(&self) -> &nsIThread { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsIThreadCoerce> nsIThreadInternalCoerce for T { #[inline] fn coerce_from(v: &nsIThreadInternal) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIThreadInternal // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIThreadInternalVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsIThreadVTable, /* attribute nsIThreadObserver observer; */ pub GetObserver: unsafe extern "system" fn (this: *const nsIThreadInternal, aObserver: *mut *const nsIThreadObserver) -> nsresult, /* attribute nsIThreadObserver observer; */ pub SetObserver: unsafe extern "system" fn (this: *const nsIThreadInternal, aObserver: *const nsIThreadObserver) -> nsresult, /* void addObserver (in nsIThreadObserver observer); */ pub AddObserver: unsafe extern "system" fn (this: *const nsIThreadInternal, observer: *const nsIThreadObserver) -> nsresult, /* void removeObserver (in nsIThreadObserver observer); */ pub RemoveObserver: unsafe extern "system" fn (this: *const nsIThreadInternal, observer: *const nsIThreadObserver) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIThreadInternal { /// ```text /// /** /// * Get/set the current thread observer (may be null). This attribute may be /// * read from any thread, but must only be set on the thread corresponding to /// * this thread object. The observer will be released on the thread /// * corresponding to this thread object after all other events have been /// * processed during a call to Shutdown. /// */ /// ``` /// /// `attribute nsIThreadObserver observer;` #[inline] pub unsafe fn GetObserver(&self, aObserver: *mut *const nsIThreadObserver) -> nsresult { ((*self.vtable).GetObserver)(self, aObserver) } /// ```text /// /** /// * Get/set the current thread observer (may be null). This attribute may be /// * read from any thread, but must only be set on the thread corresponding to /// * this thread object. The observer will be released on the thread /// * corresponding to this thread object after all other events have been /// * processed during a call to Shutdown. /// */ /// ``` /// /// `attribute nsIThreadObserver observer;` #[inline] pub unsafe fn SetObserver(&self, aObserver: *const nsIThreadObserver) -> nsresult { ((*self.vtable).SetObserver)(self, aObserver) } /// ```text /// /** /// * Add an observer that will *only* receive onProcessNextEvent, /// * beforeProcessNextEvent. and afterProcessNextEvent callbacks. Always called /// * on the target thread, and the implementation does not have to be /// * threadsafe. Order of callbacks is not guaranteed (i.e. /// * afterProcessNextEvent may be called first depending on whether or not the /// * observer is added in a nested loop). Holds a strong ref. /// */ /// ``` /// /// `void addObserver (in nsIThreadObserver observer);` #[inline] pub unsafe fn AddObserver(&self, observer: *const nsIThreadObserver) -> nsresult { ((*self.vtable).AddObserver)(self, observer) } /// ```text /// /** /// * Remove an observer added via the addObserver call. Once removed the /// * observer will never be called again by the thread. /// */ /// ``` /// /// `void removeObserver (in nsIThreadObserver observer);` #[inline] pub unsafe fn RemoveObserver(&self, observer: *const nsIThreadObserver) -> nsresult { ((*self.vtable).RemoveObserver)(self, observer) } } /// `interface nsIThreadObserver : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIThreadObserver { vtable: *const nsIThreadObserverVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIThreadObserver. unsafe impl XpCom for nsIThreadObserver { const IID: nsIID = nsID(0xcc8da053, 0x1776, 0x44c2, [0x91, 0x99, 0xb5, 0xa6, 0x29, 0xd0, 0xa1, 0x9d]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIThreadObserver { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIThreadObserver. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIThreadObserverCoerce { /// Cheaply cast a value of this type from a `nsIThreadObserver`. fn coerce_from(v: &nsIThreadObserver) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIThreadObserverCoerce for nsIThreadObserver { #[inline] fn coerce_from(v: &nsIThreadObserver) -> &Self { v } } impl nsIThreadObserver { /// Cast this `nsIThreadObserver` to one of its base interfaces. #[inline] pub fn coerce<T: nsIThreadObserverCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIThreadObserver { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIThreadObserverCoerce for T { #[inline] fn coerce_from(v: &nsIThreadObserver) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIThreadObserver // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIThreadObserverVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void onDispatchedEvent (); */ pub OnDispatchedEvent: unsafe extern "system" fn (this: *const nsIThreadObserver) -> nsresult, /* void onProcessNextEvent (in nsIThreadInternal thread, in boolean mayWait); */ pub OnProcessNextEvent: unsafe extern "system" fn (this: *const nsIThreadObserver, thread: *const nsIThreadInternal, mayWait: bool) -> nsresult, /* void afterProcessNextEvent (in nsIThreadInternal thread, in bool eventWasProcessed); */ pub AfterProcessNextEvent: unsafe extern "system" fn (this: *const nsIThreadObserver, thread: *const nsIThreadInternal, eventWasProcessed: bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIThreadObserver { /// ```text /// /** /// * This interface provides the observer with hooks to implement a layered /// * event queue. For example, it is possible to overlay processing events /// * for a GUI toolkit on top of the events for a thread: /// * /// * var NativeQueue; /// * Observer = { /// * onDispatchedEvent() { /// * NativeQueue.signal(); /// * } /// * onProcessNextEvent(thread, mayWait) { /// * if (NativeQueue.hasNextEvent()) /// * NativeQueue.processNextEvent(); /// * while (mayWait && !thread.hasPendingEvent()) { /// * NativeQueue.wait(); /// * NativeQueue.processNextEvent(); /// * } /// * } /// * }; /// * /// * NOTE: The implementation of this interface must be threadsafe. /// * /// * NOTE: It is valid to change the thread's observer during a call to an /// * observer method. /// * /// * NOTE: Will be split into two interfaces soon: one for onProcessNextEvent and /// * afterProcessNextEvent, then another that inherits the first and adds /// * onDispatchedEvent. /// */ /// /** /// * This method is called after an event has been dispatched to the thread. /// * This method may be called from any thread. /// */ /// ``` /// /// `void onDispatchedEvent ();` #[inline] pub unsafe fn OnDispatchedEvent(&self, ) -> nsresult { ((*self.vtable).OnDispatchedEvent)(self, ) } /// ```text /// /** /// * This method is called when nsIThread::ProcessNextEvent is called. It does /// * not guarantee that an event is actually going to be processed. This method /// * is only called on the target thread. /// * /// * @param thread /// * The thread being asked to process another event. /// * @param mayWait /// * Indicates whether or not the method is allowed to block the calling /// * thread. For example, this parameter is false during thread shutdown. /// */ /// ``` /// /// `void onProcessNextEvent (in nsIThreadInternal thread, in boolean mayWait);` #[inline] pub unsafe fn OnProcessNextEvent(&self, thread: *const nsIThreadInternal, mayWait: bool) -> nsresult { ((*self.vtable).OnProcessNextEvent)(self, thread, mayWait) } /// ```text /// /** /// * This method is called (from nsIThread::ProcessNextEvent) after an event /// * is processed. It does not guarantee that an event was actually processed /// * (depends on the value of |eventWasProcessed|. This method is only called /// * on the target thread. DO NOT EVER RUN SCRIPT FROM THIS CALLBACK!!! /// * /// * @param thread /// * The thread that processed another event. /// * @param eventWasProcessed /// * Indicates whether an event was actually processed. May be false if the /// * |mayWait| flag was false when calling nsIThread::ProcessNextEvent(). /// */ /// ``` /// /// `void afterProcessNextEvent (in nsIThreadInternal thread, in bool eventWasProcessed);` #[inline] pub unsafe fn AfterProcessNextEvent(&self, thread: *const nsIThreadInternal, eventWasProcessed: bool) -> nsresult { ((*self.vtable).AfterProcessNextEvent)(self, thread, eventWasProcessed) } }