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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsITimer.idl // /// `interface nsITimerCallback : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsITimerCallback { vtable: *const nsITimerCallbackVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsITimerCallback. unsafe impl XpCom for nsITimerCallback { const IID: nsIID = nsID(0xa796816d, 0x7d47, 0x4348, [0x9a, 0xb8, 0xc7, 0xae, 0xb3, 0x21, 0x6a, 0x7d]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsITimerCallback { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsITimerCallback. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsITimerCallbackCoerce { /// Cheaply cast a value of this type from a `nsITimerCallback`. fn coerce_from(v: &nsITimerCallback) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsITimerCallbackCoerce for nsITimerCallback { #[inline] fn coerce_from(v: &nsITimerCallback) -> &Self { v } } impl nsITimerCallback { /// Cast this `nsITimerCallback` to one of its base interfaces. #[inline] pub fn coerce<T: nsITimerCallbackCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsITimerCallback { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsITimerCallbackCoerce for T { #[inline] fn coerce_from(v: &nsITimerCallback) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsITimerCallback // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsITimerCallbackVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void notify (in nsITimer timer); */ pub Notify: unsafe extern "system" fn (this: *const nsITimerCallback, timer: *const nsITimer) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsITimerCallback { /// ```text /// /** /// * @param aTimer the timer which has expired /// */ /// ``` /// /// `void notify (in nsITimer timer);` #[inline] pub unsafe fn Notify(&self, timer: *const nsITimer) -> nsresult { ((*self.vtable).Notify)(self, timer) } } /// `interface nsITimer : nsISupports` /// /// ```text /// /** /// * The callback interface for timers. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsITimer { vtable: *const nsITimerVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsITimer. unsafe impl XpCom for nsITimer { const IID: nsIID = nsID(0x3de4b105, 0x363c, 0x482c, [0xa4, 0x09, 0xba, 0xac, 0x83, 0xa0, 0x1b, 0xfc]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsITimer { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsITimer. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsITimerCoerce { /// Cheaply cast a value of this type from a `nsITimer`. fn coerce_from(v: &nsITimer) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsITimerCoerce for nsITimer { #[inline] fn coerce_from(v: &nsITimer) -> &Self { v } } impl nsITimer { /// Cast this `nsITimer` to one of its base interfaces. #[inline] pub fn coerce<T: nsITimerCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsITimer { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsITimerCoerce for T { #[inline] fn coerce_from(v: &nsITimer) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsITimer // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsITimerVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void init (in nsIObserver aObserver, in unsigned long aDelay, in unsigned long aType); */ pub Init: unsafe extern "system" fn (this: *const nsITimer, aObserver: *const nsIObserver, aDelay: libc::uint32_t, aType: libc::uint32_t) -> nsresult, /* void initWithCallback (in nsITimerCallback aCallback, in unsigned long aDelay, in unsigned long aType); */ pub InitWithCallback: unsafe extern "system" fn (this: *const nsITimer, aCallback: *const nsITimerCallback, aDelay: libc::uint32_t, aType: libc::uint32_t) -> nsresult, /* [noscript] void InitHighResolutionWithCallback (in nsITimerCallback aCallback, [const] in TimeDuration aDelay, in unsigned long aType); */ /// Unable to generate binding because `native type mozilla::TimeDuration is unsupported` pub InitHighResolutionWithCallback: *const ::libc::c_void, /* void cancel (); */ pub Cancel: unsafe extern "system" fn (this: *const nsITimer) -> nsresult, /* [noscript] void initWithNamedFuncCallback (in nsTimerCallbackFunc aCallback, in voidPtr aClosure, in unsigned long aDelay, in unsigned long aType, in string aName); */ /// Unable to generate binding because `native type nsTimerCallbackFunc is unsupported` pub InitWithNamedFuncCallback: *const ::libc::c_void, /* [noscript] void initWithNameableFuncCallback (in nsTimerCallbackFunc aCallback, in voidPtr aClosure, in unsigned long aDelay, in unsigned long aType, in nsTimerNameCallbackFunc aNameCallback); */ /// Unable to generate binding because `native type nsTimerCallbackFunc is unsupported` pub InitWithNameableFuncCallback: *const ::libc::c_void, /* attribute unsigned long delay; */ pub GetDelay: unsafe extern "system" fn (this: *const nsITimer, aDelay: *mut libc::uint32_t) -> nsresult, /* attribute unsigned long delay; */ pub SetDelay: unsafe extern "system" fn (this: *const nsITimer, aDelay: libc::uint32_t) -> nsresult, /* attribute unsigned long type; */ pub GetType: unsafe extern "system" fn (this: *const nsITimer, aType: *mut libc::uint32_t) -> nsresult, /* attribute unsigned long type; */ pub SetType: unsafe extern "system" fn (this: *const nsITimer, aType: libc::uint32_t) -> nsresult, /* [noscript] readonly attribute voidPtr closure; */ pub GetClosure: unsafe extern "system" fn (this: *const nsITimer, aClosure: *mut *mut libc::c_void) -> nsresult, /* readonly attribute nsITimerCallback callback; */ pub GetCallback: unsafe extern "system" fn (this: *const nsITimer, aCallback: *mut *const nsITimerCallback) -> nsresult, /* attribute nsIEventTarget target; */ pub GetTarget: unsafe extern "system" fn (this: *const nsITimer, aTarget: *mut *const nsIEventTarget) -> nsresult, /* attribute nsIEventTarget target; */ pub SetTarget: unsafe extern "system" fn (this: *const nsITimer, aTarget: *const nsIEventTarget) -> nsresult, /* [noscript] readonly attribute unsigned long allowedEarlyFiringMicroseconds; */ pub GetAllowedEarlyFiringMicroseconds: unsafe extern "system" fn (this: *const nsITimer, aAllowedEarlyFiringMicroseconds: *mut libc::uint32_t) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsITimer { /// ```text /// /** /// * nsITimer instances must be initialized by calling one of the "init" methods /// * documented below. You may also re-initialize (using one of the init() /// * methods) an existing instance to avoid the overhead of destroying and /// * creating a timer. It is not necessary to cancel the timer in that case. /// * /// * By default a timer will fire on the thread that created it. Set the .target /// * attribute to fire on a different thread. Once you have set a timer's .target /// * and called one of its init functions, any further interactions with the timer /// * (calling cancel(), changing member fields, etc) should only be done by the /// * target thread, or races may occur with bad results like timers firing after /// * they've been canceled, and/or not firing after re-initiatization. /// */ /// /** /// * Type of a timer that fires once only. /// */ /// ``` /// pub const TYPE_ONE_SHOT: i64 = 0; /// ```text /// /** /// * After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted /// * until its callback completes. Specified timer period will be at least /// * the time between when processing for last firing the callback completes /// * and when the next firing occurs. /// * /// * This is the preferable repeating type for most situations. /// */ /// ``` /// pub const TYPE_REPEATING_SLACK: i64 = 1; /// ```text /// /** /// * TYPE_REPEATING_PRECISE is just a synonym for /// * TYPE_REPEATING_PRECISE_CAN_SKIP. They used to be distinct, but the old /// * TYPE_REPEATING_PRECISE kind was similar to TYPE_REPEATING_PRECISE_CAN_SKIP /// * while also being less useful. So the distinction was removed. /// */ /// ``` /// pub const TYPE_REPEATING_PRECISE: i64 = 2; /// ```text /// /** /// * A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant /// * period between firings. The processing time for each timer callback /// * should not influence the timer period. However this timer type /// * guarantees that it will not queue up new events to fire the callback /// * until the previous callback event finishes firing. If the callback /// * takes a long time, then the next callback will be scheduled immediately /// * afterward, but only once. This is the only non-slack timer available. /// */ /// ``` /// pub const TYPE_REPEATING_PRECISE_CAN_SKIP: i64 = 3; /// ```text /// /** /// * Same as TYPE_REPEATING_SLACK with the exception that idle events /// * won't yield to timers with this type. Use this when you want an /// * idle callback to be scheduled to run even though this timer is /// * about to fire. /// */ /// ``` /// pub const TYPE_REPEATING_SLACK_LOW_PRIORITY: i64 = 4; /// ```text /// /** /// * Same as TYPE_ONE_SHOT with the exception that idle events won't /// * yield to timers with this type. Use this when you want an idle /// * callback to be scheduled to run even though this timer is about /// * to fire. /// */ /// ``` /// pub const TYPE_ONE_SHOT_LOW_PRIORITY: i64 = 5; /// ```text /// /** /// * Initialize a timer that will fire after the said delay. /// * A user must keep a reference to this timer till it is /// * is no longer needed or has been cancelled. /// * /// * @param aObserver the callback object that observes the /// * ``timer-callback'' topic with the subject being /// * the timer itself when the timer fires: /// * /// * observe(nsISupports aSubject, => nsITimer /// * string aTopic, => ``timer-callback'' /// * wstring data => null /// * /// * @param aDelay delay in milliseconds for timer to fire /// * @param aType timer type per TYPE* consts defined above /// */ /// ``` /// /// `void init (in nsIObserver aObserver, in unsigned long aDelay, in unsigned long aType);` #[inline] pub unsafe fn Init(&self, aObserver: *const nsIObserver, aDelay: libc::uint32_t, aType: libc::uint32_t) -> nsresult { ((*self.vtable).Init)(self, aObserver, aDelay, aType) } /// ```text /// /** /// * Initialize a timer to fire after the given millisecond interval. /// * This version takes a callback object. /// * /// * @param aFunc nsITimerCallback interface to call when timer expires /// * @param aDelay The millisecond interval /// * @param aType Timer type per TYPE* consts defined above /// */ /// ``` /// /// `void initWithCallback (in nsITimerCallback aCallback, in unsigned long aDelay, in unsigned long aType);` #[inline] pub unsafe fn InitWithCallback(&self, aCallback: *const nsITimerCallback, aDelay: libc::uint32_t, aType: libc::uint32_t) -> nsresult { ((*self.vtable).InitWithCallback)(self, aCallback, aDelay, aType) } /// ```text /// /** /// * Initialize a timer to fire after the high resolution TimeDuration. /// * This version takes a callback object. /// * /// * @param aFunc nsITimerCallback interface to call when timer expires /// * @param aDelay The high resolution interval /// * @param aType Timer type per TYPE* consts defined above /// */ /// ``` /// /// `[noscript] void InitHighResolutionWithCallback (in nsITimerCallback aCallback, [const] in TimeDuration aDelay, in unsigned long aType);` const _InitHighResolutionWithCallback: () = (); /// ```text /// /** /// * Cancel the timer. This method works on all types, not just on repeating /// * timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse /// * it by re-initializing it (to avoid object destruction and creation costs /// * by conserving one timer instance). /// */ /// ``` /// /// `void cancel ();` #[inline] pub unsafe fn Cancel(&self, ) -> nsresult { ((*self.vtable).Cancel)(self, ) } /// ```text /// /** /// * Like initWithFuncCallback, but also takes a name for the timer; the name /// * will be used when timer profiling is enabled via the "TimerFirings" log /// * module. /// * /// * @param aFunc The function to invoke /// * @param aClosure An opaque pointer to pass to that function /// * @param aDelay The millisecond interval /// * @param aType Timer type per TYPE* consts defined above /// * @param aName The timer's name /// */ /// ``` /// /// `[noscript] void initWithNamedFuncCallback (in nsTimerCallbackFunc aCallback, in voidPtr aClosure, in unsigned long aDelay, in unsigned long aType, in string aName);` const _InitWithNamedFuncCallback: () = (); /// ```text /// /** /// * Like initWithNamedFuncCallback, but instead of a timer name it takes a /// * callback that will provide a name when the timer fires. /// * /// * @param aFunc The function to invoke /// * @param aClosure An opaque pointer to pass to that function /// * @param aDelay The millisecond interval /// * @param aType Timer type per TYPE* consts defined above /// * @param aNameCallback The callback function /// */ /// ``` /// /// `[noscript] void initWithNameableFuncCallback (in nsTimerCallbackFunc aCallback, in voidPtr aClosure, in unsigned long aDelay, in unsigned long aType, in nsTimerNameCallbackFunc aNameCallback);` const _InitWithNameableFuncCallback: () = (); /// ```text /// /** /// * The millisecond delay of the timeout. /// * /// * NOTE: Re-setting the delay on a one-shot timer that has already fired /// * doesn't restart the timer. Call one of the init() methods to restart /// * a one-shot timer. /// */ /// ``` /// /// `attribute unsigned long delay;` #[inline] pub unsafe fn GetDelay(&self, aDelay: *mut libc::uint32_t) -> nsresult { ((*self.vtable).GetDelay)(self, aDelay) } /// ```text /// /** /// * The millisecond delay of the timeout. /// * /// * NOTE: Re-setting the delay on a one-shot timer that has already fired /// * doesn't restart the timer. Call one of the init() methods to restart /// * a one-shot timer. /// */ /// ``` /// /// `attribute unsigned long delay;` #[inline] pub unsafe fn SetDelay(&self, aDelay: libc::uint32_t) -> nsresult { ((*self.vtable).SetDelay)(self, aDelay) } /// ```text /// /** /// * The timer type - one of the above TYPE_* constants. /// */ /// ``` /// /// `attribute unsigned long type;` #[inline] pub unsafe fn GetType(&self, aType: *mut libc::uint32_t) -> nsresult { ((*self.vtable).GetType)(self, aType) } /// ```text /// /** /// * The timer type - one of the above TYPE_* constants. /// */ /// ``` /// /// `attribute unsigned long type;` #[inline] pub unsafe fn SetType(&self, aType: libc::uint32_t) -> nsresult { ((*self.vtable).SetType)(self, aType) } /// ```text /// /** /// * The opaque pointer pass to initWithFuncCallback. /// */ /// ``` /// /// `[noscript] readonly attribute voidPtr closure;` #[inline] pub unsafe fn GetClosure(&self, aClosure: *mut *mut libc::c_void) -> nsresult { ((*self.vtable).GetClosure)(self, aClosure) } /// ```text /// /** /// * The nsITimerCallback object passed to initWithCallback. /// */ /// ``` /// /// `readonly attribute nsITimerCallback callback;` #[inline] pub unsafe fn GetCallback(&self, aCallback: *mut *const nsITimerCallback) -> nsresult { ((*self.vtable).GetCallback)(self, aCallback) } /// ```text /// /** /// * The nsIEventTarget where the callback will be dispatched. Note that this /// * target may only be set before the call to one of the init methods above. /// * /// * By default the target is the thread that created the timer. /// */ /// ``` /// /// `attribute nsIEventTarget target;` #[inline] pub unsafe fn GetTarget(&self, aTarget: *mut *const nsIEventTarget) -> nsresult { ((*self.vtable).GetTarget)(self, aTarget) } /// ```text /// /** /// * The nsIEventTarget where the callback will be dispatched. Note that this /// * target may only be set before the call to one of the init methods above. /// * /// * By default the target is the thread that created the timer. /// */ /// ``` /// /// `attribute nsIEventTarget target;` #[inline] pub unsafe fn SetTarget(&self, aTarget: *const nsIEventTarget) -> nsresult { ((*self.vtable).SetTarget)(self, aTarget) } /// ```text /// /** /// * The number of microseconds this nsITimer implementation can possibly /// * fire early. /// */ /// ``` /// /// `[noscript] readonly attribute unsigned long allowedEarlyFiringMicroseconds;` #[inline] pub unsafe fn GetAllowedEarlyFiringMicroseconds(&self, aAllowedEarlyFiringMicroseconds: *mut libc::uint32_t) -> nsresult { ((*self.vtable).GetAllowedEarlyFiringMicroseconds)(self, aAllowedEarlyFiringMicroseconds) } }