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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsITransaction.idl // /// `interface nsITransaction : nsISupports` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsITransaction { vtable: *const nsITransactionVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsITransaction. unsafe impl XpCom for nsITransaction { const IID: nsIID = nsID(0x58e330c1, 0x7b48, 0x11d2, [0x98, 0xb9, 0x00, 0x80, 0x5f, 0x29, 0x7d, 0x89]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsITransaction { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsITransaction. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsITransactionCoerce { /// Cheaply cast a value of this type from a `nsITransaction`. fn coerce_from(v: &nsITransaction) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsITransactionCoerce for nsITransaction { #[inline] fn coerce_from(v: &nsITransaction) -> &Self { v } } impl nsITransaction { /// Cast this `nsITransaction` to one of its base interfaces. #[inline] pub fn coerce<T: nsITransactionCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsITransaction { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsITransactionCoerce for T { #[inline] fn coerce_from(v: &nsITransaction) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsITransaction // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsITransactionVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void doTransaction (); */ pub DoTransaction: unsafe extern "system" fn (this: *const nsITransaction) -> nsresult, /* void undoTransaction (); */ pub UndoTransaction: unsafe extern "system" fn (this: *const nsITransaction) -> nsresult, /* void redoTransaction (); */ pub RedoTransaction: unsafe extern "system" fn (this: *const nsITransaction) -> nsresult, /* readonly attribute boolean isTransient; */ pub GetIsTransient: unsafe extern "system" fn (this: *const nsITransaction, aIsTransient: *mut bool) -> nsresult, /* boolean merge (in nsITransaction aTransaction); */ pub Merge: unsafe extern "system" fn (this: *const nsITransaction, aTransaction: *const nsITransaction, _retval: *mut bool) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsITransaction { /// ```text /// /** /// * Executes the transaction. /// */ /// ``` /// /// `void doTransaction ();` #[inline] pub unsafe fn DoTransaction(&self, ) -> nsresult { ((*self.vtable).DoTransaction)(self, ) } /// ```text /// /** /// * Restores the state to what it was before the transaction was executed. /// */ /// ``` /// /// `void undoTransaction ();` #[inline] pub unsafe fn UndoTransaction(&self, ) -> nsresult { ((*self.vtable).UndoTransaction)(self, ) } /// ```text /// /** /// * Executes the transaction again. Can only be called on a transaction that /// * was previously undone. /// * <P> /// * In most cases, the redoTransaction() method will actually call the /// * doTransaction() method to execute the transaction again. /// */ /// ``` /// /// `void redoTransaction ();` #[inline] pub unsafe fn RedoTransaction(&self, ) -> nsresult { ((*self.vtable).RedoTransaction)(self, ) } /// ```text /// /** /// * The transaction's transient state. This attribute is checked by /// * the transaction manager after the transaction's Execute() method is called. /// * If the transient state is false, a reference to the transaction is /// * held by the transaction manager so that the transactions' undoTransaction() /// * and redoTransaction() methods can be called. If the transient state is /// * true, the transaction manager returns immediately after the transaction's /// * doTransaction() method is called, no references to the transaction are /// * maintained. Transient transactions cannot be undone or redone by the /// * transaction manager. /// */ /// ``` /// /// `readonly attribute boolean isTransient;` #[inline] pub unsafe fn GetIsTransient(&self, aIsTransient: *mut bool) -> nsresult { ((*self.vtable).GetIsTransient)(self, aIsTransient) } /// ```text /// /** /// * Attempts to merge a transaction into "this" transaction. Both transactions /// * must be in their undo state, doTransaction() methods already called. The /// * transaction manager calls this method to coalesce a new transaction with /// * the transaction on the top of the undo stack. /// * This method returns a boolean value that indicates the merge result. /// * A true value indicates that the transactions were merged successfully, /// * a false value if the merge was not possible or failed. If true, /// * the transaction manager will Release() the new transacton instead of /// * pushing it on the undo stack. /// * @param aTransaction the previously executed transaction to merge. /// */ /// ``` /// /// `boolean merge (in nsITransaction aTransaction);` #[inline] pub unsafe fn Merge(&self, aTransaction: *const nsITransaction, _retval: *mut bool) -> nsresult { ((*self.vtable).Merge)(self, aTransaction, _retval) } }