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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIUUIDGenerator.idl // /// `interface nsIUUIDGenerator : nsISupports` /// /// ```text /// /** /// * nsIUUIDGenerator is implemented by a service that can generate /// * universally unique identifiers, ideally using any platform-native /// * method for generating UUIDs. /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIUUIDGenerator { vtable: *const nsIUUIDGeneratorVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIUUIDGenerator. unsafe impl XpCom for nsIUUIDGenerator { const IID: nsIID = nsID(0x138ad1b2, 0xc694, 0x41cc, [0xb2, 0x01, 0x33, 0x3c, 0xe9, 0x36, 0xd8, 0xb8]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIUUIDGenerator { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIUUIDGenerator. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIUUIDGeneratorCoerce { /// Cheaply cast a value of this type from a `nsIUUIDGenerator`. fn coerce_from(v: &nsIUUIDGenerator) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIUUIDGeneratorCoerce for nsIUUIDGenerator { #[inline] fn coerce_from(v: &nsIUUIDGenerator) -> &Self { v } } impl nsIUUIDGenerator { /// Cast this `nsIUUIDGenerator` to one of its base interfaces. #[inline] pub fn coerce<T: nsIUUIDGeneratorCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIUUIDGenerator { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIUUIDGeneratorCoerce for T { #[inline] fn coerce_from(v: &nsIUUIDGenerator) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIUUIDGenerator // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIUUIDGeneratorVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* nsIDPtr generateUUID (); */ pub GenerateUUID: unsafe extern "system" fn (this: *const nsIUUIDGenerator, _retval: *mut *mut nsID) -> nsresult, /* [noscript] void generateUUIDInPlace (in nsNonConstIDPtr id); */ pub GenerateUUIDInPlace: unsafe extern "system" fn (this: *const nsIUUIDGenerator, id: *mut nsID) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIUUIDGenerator { /// ```text /// /** /// * Obtains a new UUID using appropriate platform-specific methods to /// * obtain a nsID that can be considered to be globally unique. /// * /// * @returns an nsID filled in with a new UUID. /// * /// * @throws NS_ERROR_FAILURE if a UUID cannot be generated (e.g. if /// * an underlying source of randomness is not available) /// */ /// ``` /// /// `nsIDPtr generateUUID ();` #[inline] pub unsafe fn GenerateUUID(&self, _retval: *mut *mut nsID) -> nsresult { ((*self.vtable).GenerateUUID)(self, _retval) } /// ```text /// /** /// * Obtain a new UUID like the generateUUID method, but place it in /// * the provided nsID pointer instead of allocating a new nsID. /// * /// * @param id an existing nsID pointer where the UUID will be stored. /// * /// * @throws NS_ERROR_FAILURE if a UUID cannot be generated (e.g. if /// * an underlying source of randomness is not available) /// */ /// ``` /// /// `[noscript] void generateUUIDInPlace (in nsNonConstIDPtr id);` #[inline] pub unsafe fn GenerateUUIDInPlace(&self, id: *mut nsID) -> nsresult { ((*self.vtable).GenerateUUIDInPlace)(self, id) } }