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// // DO NOT EDIT. THIS FILE IS GENERATED FROM ../../../dist/idl/nsIWebVTTParserWrapper.idl // /// `interface nsIWebVTTParserWrapper : nsISupports` /// /// ```text /// /** /// * Interface for a wrapper of a JS WebVTT parser (vtt.js). /// */ /// ``` /// // The actual type definition for the interface. This struct has methods // declared on it which will call through its vtable. You never want to pass // this type around by value, always pass it behind a reference. #[repr(C)] pub struct nsIWebVTTParserWrapper { vtable: *const nsIWebVTTParserWrapperVTable, /// This field is a phantomdata to ensure that the VTable type and any /// struct containing it is not safe to send across threads, as XPCOM is /// generally not threadsafe. /// /// XPCOM interfaces in general are not safe to send across threads. __nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>, } // Implementing XpCom for an interface exposes its IID, which allows for easy // use of the `.query_interface<T>` helper method. This also defines that // method for nsIWebVTTParserWrapper. unsafe impl XpCom for nsIWebVTTParserWrapper { const IID: nsIID = nsID(0x8dfe016e, 0x1701, 0x4618, [0x9f, 0x5e, 0x9a, 0x61, 0x54, 0xe8, 0x53, 0xf0]); } // We need to implement the RefCounted trait so we can be used with `RefPtr`. // This trait teaches `RefPtr` how to manage our memory. unsafe impl RefCounted for nsIWebVTTParserWrapper { #[inline] unsafe fn addref(&self) { self.AddRef(); } #[inline] unsafe fn release(&self) { self.Release(); } } // This trait is implemented on all types which can be coerced to from nsIWebVTTParserWrapper. // It is used in the implementation of `fn coerce<T>`. We hide it from the // documentation, because it clutters it up a lot. #[doc(hidden)] pub trait nsIWebVTTParserWrapperCoerce { /// Cheaply cast a value of this type from a `nsIWebVTTParserWrapper`. fn coerce_from(v: &nsIWebVTTParserWrapper) -> &Self; } // The trivial implementation: We can obviously coerce ourselves to ourselves. impl nsIWebVTTParserWrapperCoerce for nsIWebVTTParserWrapper { #[inline] fn coerce_from(v: &nsIWebVTTParserWrapper) -> &Self { v } } impl nsIWebVTTParserWrapper { /// Cast this `nsIWebVTTParserWrapper` to one of its base interfaces. #[inline] pub fn coerce<T: nsIWebVTTParserWrapperCoerce>(&self) -> &T { T::coerce_from(self) } } // Every interface struct type implements `Deref` to its base interface. This // causes methods on the base interfaces to be directly avaliable on the // object. For example, you can call `.AddRef` or `.QueryInterface` directly // on any interface which inherits from `nsISupports`. impl ::std::ops::Deref for nsIWebVTTParserWrapper { type Target = nsISupports; #[inline] fn deref(&self) -> &nsISupports { unsafe { ::std::mem::transmute(self) } } } // Ensure we can use .coerce() to cast to our base types as well. Any type which // our base interface can coerce from should be coercable from us as well. impl<T: nsISupportsCoerce> nsIWebVTTParserWrapperCoerce for T { #[inline] fn coerce_from(v: &nsIWebVTTParserWrapper) -> &Self { T::coerce_from(v) } } // This struct represents the interface's VTable. A pointer to a statically // allocated version of this struct is at the beginning of every nsIWebVTTParserWrapper // object. It contains one pointer field for each method in the interface. In // the case where we can't generate a binding for a method, we include a void // pointer. #[doc(hidden)] #[repr(C)] pub struct nsIWebVTTParserWrapperVTable { /// We need to include the members from the base interface's vtable at the start /// of the VTable definition. pub __base: nsISupportsVTable, /* void loadParser (in mozIDOMWindow window); */ pub LoadParser: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper, window: *const mozIDOMWindow) -> nsresult, /* void parse (in ACString data); */ pub Parse: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper, data: &::nsstring::nsACString) -> nsresult, /* void flush (); */ pub Flush: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper) -> nsresult, /* void watch (in nsIWebVTTListener callback); */ pub Watch: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper, callback: *const nsIWebVTTListener) -> nsresult, /* nsIDOMDocumentFragment convertCueToDOMTree (in mozIDOMWindow window, in nsISupports cue); */ pub ConvertCueToDOMTree: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper, window: *const mozIDOMWindow, cue: *const nsISupports, _retval: *mut *const nsIDOMDocumentFragment) -> nsresult, /* void processCues (in mozIDOMWindow window, in nsIVariant cues, in nsISupports overlay, in nsISupports controls); */ pub ProcessCues: unsafe extern "system" fn (this: *const nsIWebVTTParserWrapper, window: *const mozIDOMWindow, cues: *const nsIVariant, overlay: *const nsISupports, controls: *const nsISupports) -> nsresult, } // The implementations of the function wrappers which are exposed to rust code. // Call these methods rather than manually calling through the VTable struct. impl nsIWebVTTParserWrapper { /// ```text /// /** /// * Loads the JS WebVTTParser and sets it to use the passed window to create /// * VTTRegions and VTTCues. This function must be called before calling /// * parse, flush, or watch. /// * /// * @param window The window that the parser will use to create VTTCues and /// * VTTRegions. /// * /// */ /// ``` /// /// `void loadParser (in mozIDOMWindow window);` #[inline] pub unsafe fn LoadParser(&self, window: *const mozIDOMWindow) -> nsresult { ((*self.vtable).LoadParser)(self, window) } /// ```text /// /** /// * Attempts to parse the stream's data as WebVTT format. When it successfully /// * parses a WebVTT region or WebVTT cue it will create a VTTRegion or VTTCue /// * object and pass it back to the callee through its callbacks. /// * /// * @param data The buffer that contains the WebVTT data received by the /// * Necko consumer so far. /// */ /// ``` /// /// `void parse (in ACString data);` #[inline] pub unsafe fn Parse(&self, data: &::nsstring::nsACString) -> nsresult { ((*self.vtable).Parse)(self, data) } /// ```text /// /** /// * Flush indicates that no more data is expected from the stream. As such the /// * parser should try to parse any kind of partial data it has. /// */ /// ``` /// /// `void flush ();` #[inline] pub unsafe fn Flush(&self, ) -> nsresult { ((*self.vtable).Flush)(self, ) } /// ```text /// /** /// * Set this parser object to use an nsIWebVTTListener object for its onCue /// * and onRegion callbacks. /// * /// * @param callback The nsIWebVTTListener object that exposes onCue and /// * onRegion callbacks for the parser. /// */ /// ``` /// /// `void watch (in nsIWebVTTListener callback);` #[inline] pub unsafe fn Watch(&self, callback: *const nsIWebVTTListener) -> nsresult { ((*self.vtable).Watch)(self, callback) } /// ```text /// /** /// * Convert the text content of a WebVTT cue to a document fragment so that /// * we can display it on the page. /// * /// * @param window A window object with which the document fragment will be /// * created. /// * @param cue The cue whose content will be converted to a document /// * fragment. /// */ /// ``` /// /// `nsIDOMDocumentFragment convertCueToDOMTree (in mozIDOMWindow window, in nsISupports cue);` #[inline] pub unsafe fn ConvertCueToDOMTree(&self, window: *const mozIDOMWindow, cue: *const nsISupports, _retval: *mut *const nsIDOMDocumentFragment) -> nsresult { ((*self.vtable).ConvertCueToDOMTree)(self, window, cue, _retval) } /// ```text /// /** /// * Compute the display state of the VTTCues in cues along with any VTTRegions /// * that they might be in. First, it computes the positioning and styling of /// * the cues and regions passed and converts them into a DOM tree rooted at /// * a containing HTMLDivElement. It then adjusts those computed divs for /// * overlap avoidance using the dimensions of 'overlay'. Finally, it adds the /// * computed divs to the VTTCues display state property for use later. /// * /// * @param window A window object with which it will create the DOM tree /// * and containing div element. /// * @param cues An array of VTTCues who need there display state to be /// * computed. /// * @param overlay The HTMLElement that the cues will be displayed within. /// * @param controls The video control element that will affect cues position. /// */ /// ``` /// /// `void processCues (in mozIDOMWindow window, in nsIVariant cues, in nsISupports overlay, in nsISupports controls);` #[inline] pub unsafe fn ProcessCues(&self, window: *const mozIDOMWindow, cues: *const nsIVariant, overlay: *const nsISupports, controls: *const nsISupports) -> nsresult { ((*self.vtable).ProcessCues)(self, window, cues, overlay, controls) } }